From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- game/server/world/overworld.hh | 68 ------------------------------------------ 1 file changed, 68 deletions(-) delete mode 100644 game/server/world/overworld.hh (limited to 'game/server/world/overworld.hh') diff --git a/game/server/world/overworld.hh b/game/server/world/overworld.hh deleted file mode 100644 index a8112cf..0000000 --- a/game/server/world/overworld.hh +++ /dev/null @@ -1,68 +0,0 @@ -#pragma once - -#include "core/config/number.hh" - -#include "core/io/config_map.hh" - -#include "shared/world/dimension.hh" -#include "shared/world/feature.hh" - -#include "shared/const.hh" - -constexpr static unsigned int OW_NUM_TREES = 4U; - -namespace world -{ -struct Overworld_Metadata final { - world::dimension_entropy_map entropy; - world::dimension_height_map heightmap; - std::vector trees; -}; -} // namespace world - -namespace world -{ -class Overworld final : public Dimension { -public: - explicit Overworld(std::string_view name); - virtual ~Overworld(void) = default; - -public: - virtual void init(io::ConfigMap& config) override; - virtual void init_late(std::uint64_t global_seed) override; - virtual bool generate(const chunk_pos& cpos, VoxelStorage& voxels) override; - -private: - bool is_inside_cave(const voxel_pos& vpos); - bool is_inside_terrain(const voxel_pos& vpos); - -private: - const Overworld_Metadata& get_or_create_metadata(const chunk_pos_xz& cpos); - -private: - void generate_terrain(const chunk_pos& cpos, VoxelStorage& voxels); - void generate_surface(const chunk_pos& cpos, VoxelStorage& voxels); - void generate_caves(const chunk_pos& cpos, VoxelStorage& voxels); - void generate_features(const chunk_pos& cpos, VoxelStorage& voxels); - -private: - config::Int m_terrain_variation; - config::Int m_bottommost_chunk; - -private: - emhash8::HashMap m_metamap; - -private: - fnl_state m_fnl_variation; - fnl_state m_fnl_terrain; - fnl_state m_fnl_caves_a; - fnl_state m_fnl_caves_b; - fnl_state m_fnl_nvdi; - -private: - Feature m_feat_tree[OW_NUM_TREES]; - -private: - std::mutex m_mutex; -}; -} // namespace world -- cgit