From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- game/server/world/random_tick.hh | 14 -------------- 1 file changed, 14 deletions(-) delete mode 100644 game/server/world/random_tick.hh (limited to 'game/server/world/random_tick.hh') diff --git a/game/server/world/random_tick.hh b/game/server/world/random_tick.hh deleted file mode 100644 index 4ef1691..0000000 --- a/game/server/world/random_tick.hh +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "shared/types.hh" - -namespace world -{ -class Chunk; -} // namespace world - -namespace world::random_tick -{ -void init(void); -void tick(const chunk_pos& cpos, Chunk* chunk); -} // namespace world::random_tick -- cgit