From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- game/shared/entity/gravity.cc | 20 -------------------- 1 file changed, 20 deletions(-) delete mode 100644 game/shared/entity/gravity.cc (limited to 'game/shared/entity/gravity.cc') diff --git a/game/shared/entity/gravity.cc b/game/shared/entity/gravity.cc deleted file mode 100644 index 09bc379..0000000 --- a/game/shared/entity/gravity.cc +++ /dev/null @@ -1,20 +0,0 @@ -#include "shared/pch.hh" - -#include "shared/entity/gravity.hh" - -#include "shared/entity/stasis.hh" -#include "shared/entity/velocity.hh" - -#include "shared/world/dimension.hh" - -#include "shared/globals.hh" - -void entity::Gravity::fixed_update(world::Dimension* dimension) -{ - auto fixed_acceleration = globals::fixed_frametime * dimension->get_gravity(); - auto group = dimension->entities.group(entt::get, entt::exclude); - - for(auto [entity, velocity] : group.each()) { - velocity.value.y += fixed_acceleration; - } -} -- cgit