From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- game/shared/entity/head.hh | 16 ---------------- 1 file changed, 16 deletions(-) delete mode 100644 game/shared/entity/head.hh (limited to 'game/shared/entity/head.hh') diff --git a/game/shared/entity/head.hh b/game/shared/entity/head.hh deleted file mode 100644 index 15ce7e5..0000000 --- a/game/shared/entity/head.hh +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -namespace entity -{ -struct Head { - glm::fvec3 angles; - glm::fvec3 offset; -}; -} // namespace entity - -namespace entity::client -{ -// Client-side only - interpolated and previous head -struct HeadIntr final : public Head {}; -struct HeadPrev final : public Head {}; -} // namespace entity::client -- cgit