From 61e5bcef2629e2d68b805a956a96fff264d4f74d Mon Sep 17 00:00:00 2001 From: untodesu Date: Sat, 28 Jun 2025 01:59:49 +0500 Subject: Restructure dependencies and update to C++20 - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) --- game/shared/ray_dda.cc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'game/shared/ray_dda.cc') diff --git a/game/shared/ray_dda.cc b/game/shared/ray_dda.cc index 3520817..75d4386 100644 --- a/game/shared/ray_dda.cc +++ b/game/shared/ray_dda.cc @@ -22,9 +22,9 @@ void RayDDA::reset(const Dimension* dimension, const chunk_pos& start_chunk, con this->start_fpos = start_fpos; this->direction = direction; - this->delta_dist.x = direction.x ? cxpr::abs(1.0f / direction.x) : std::numeric_limits::max(); - this->delta_dist.y = direction.y ? cxpr::abs(1.0f / direction.y) : std::numeric_limits::max(); - this->delta_dist.z = direction.z ? cxpr::abs(1.0f / direction.z) : std::numeric_limits::max(); + this->delta_dist.x = direction.x ? vx::abs(1.0f / direction.x) : std::numeric_limits::max(); + this->delta_dist.y = direction.y ? vx::abs(1.0f / direction.y) : std::numeric_limits::max(); + this->delta_dist.z = direction.z ? vx::abs(1.0f / direction.z) : std::numeric_limits::max(); this->distance = 0.0f; this->vpos = coord::to_voxel(start_chunk, start_fpos); -- cgit