From 3bf42c6ff3805a0d42bbc661794a95ff31bedc26 Mon Sep 17 00:00:00 2001 From: untodesu Date: Sat, 15 Mar 2025 16:22:09 +0500 Subject: Add whatever I was working on for the last month --- game/shared/voxel_storage.cc | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 game/shared/voxel_storage.cc (limited to 'game/shared/voxel_storage.cc') diff --git a/game/shared/voxel_storage.cc b/game/shared/voxel_storage.cc new file mode 100644 index 0000000..eb51347 --- /dev/null +++ b/game/shared/voxel_storage.cc @@ -0,0 +1,43 @@ +#include "shared/pch.hh" +#include "shared/voxel_storage.hh" + +#include "core/buffer.hh" + +void VoxelStorage::serialize(WriteBuffer &buffer) const +{ + auto bound = mz_compressBound(sizeof(VoxelStorage)); + auto zdata = std::vector(bound); + + VoxelStorage net_storage; + + for(std::size_t i = 0; i < CHUNK_VOLUME; ++i) { + // Convert voxel indices into network byte order; + // We're going to compress them but we still want + // the order to be consistent across all the platforms + net_storage[i] = ENET_HOST_TO_NET_16(at(i)); + } + + mz_compress(zdata.data(), &bound, reinterpret_cast(net_storage.data()), sizeof(VoxelStorage)); + + buffer.write_UI64(bound); + + // Write all the compressed data into the buffer + for(std::size_t i = 0; i < bound; buffer.write_UI8(zdata[i++])); +} + +void VoxelStorage::deserialize(ReadBuffer &buffer) +{ + auto size = static_cast(sizeof(VoxelStorage)); + auto bound = static_cast(buffer.read_UI64()); + auto zdata = std::vector(bound); + + // Read all the compressed data from the buffer + for(std::size_t i = 0; i < bound; zdata[i++] = buffer.read_UI8()); + + mz_uncompress(reinterpret_cast(data()), &size, zdata.data(), bound); + + for(std::size_t i = 0; i < CHUNK_VOLUME; ++i) { + // Convert voxel indices back into the host byte order + at(i) = ENET_NET_TO_HOST_16(at(i)); + } +} -- cgit