From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- game/shared/world/chunk.cc | 72 ---------------------------------------------- 1 file changed, 72 deletions(-) delete mode 100644 game/shared/world/chunk.cc (limited to 'game/shared/world/chunk.cc') diff --git a/game/shared/world/chunk.cc b/game/shared/world/chunk.cc deleted file mode 100644 index f8f7b93..0000000 --- a/game/shared/world/chunk.cc +++ /dev/null @@ -1,72 +0,0 @@ -#include "shared/pch.hh" - -#include "shared/world/chunk.hh" - -#include "shared/world/voxel_registry.hh" - -#include "shared/coord.hh" - -world::Chunk::Chunk(entt::entity entity, Dimension* dimension) -{ - m_entity = entity; - m_dimension = dimension; - m_voxels.fill(NULL_VOXEL_ID); - m_biome = BIOME_VOID; -} - -const world::Voxel* world::Chunk::get_voxel(const local_pos& lpos) const -{ - return get_voxel(coord::to_index(lpos)); -} - -const world::Voxel* world::Chunk::get_voxel(const std::size_t index) const -{ - if(index >= CHUNK_VOLUME) { - return nullptr; - } - - return voxel_registry::find(m_voxels[index]); -} - -void world::Chunk::set_voxel(const Voxel* voxel, const local_pos& lpos) -{ - set_voxel(voxel, coord::to_index(lpos)); -} - -void world::Chunk::set_voxel(const Voxel* voxel, const std::size_t index) -{ - if(index < CHUNK_VOLUME) { - m_voxels[index] = voxel ? voxel->get_id() : NULL_VOXEL_ID; - return; - } -} - -const world::VoxelStorage& world::Chunk::get_voxels(void) const -{ - return m_voxels; -} - -void world::Chunk::set_voxels(const VoxelStorage& voxels) -{ - m_voxels = voxels; -} - -unsigned int world::Chunk::get_biome(void) const -{ - return m_biome; -} - -void world::Chunk::set_biome(unsigned int biome) -{ - m_biome = biome; -} - -entt::entity world::Chunk::get_entity(void) const -{ - return m_entity; -} - -world::Dimension* world::Chunk::get_dimension(void) const -{ - return m_dimension; -} -- cgit