From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- game/shared/world/chunk.hh | 43 ------------------------------------------- 1 file changed, 43 deletions(-) delete mode 100644 game/shared/world/chunk.hh (limited to 'game/shared/world/chunk.hh') diff --git a/game/shared/world/chunk.hh b/game/shared/world/chunk.hh deleted file mode 100644 index 4a1e557..0000000 --- a/game/shared/world/chunk.hh +++ /dev/null @@ -1,43 +0,0 @@ -#pragma once - -#include "shared/world/voxel_storage.hh" - -#include "shared/types.hh" - -constexpr static unsigned int BIOME_VOID = 0U; - -namespace world -{ -class Dimension; -class Voxel; -} // namespace world - -namespace world -{ -class Chunk final { -public: - explicit Chunk(entt::entity entity, Dimension* dimension); - virtual ~Chunk(void) = default; - - const Voxel* get_voxel(const local_pos& lpos) const; - const Voxel* get_voxel(const std::size_t index) const; - - void set_voxel(const Voxel* voxel, const local_pos& lpos); - void set_voxel(const Voxel* voxel, const std::size_t index); - - const VoxelStorage& get_voxels(void) const; - void set_voxels(const VoxelStorage& voxels); - - unsigned int get_biome(void) const; - void set_biome(unsigned int biome); - - entt::entity get_entity(void) const; - Dimension* get_dimension(void) const; - -private: - entt::entity m_entity; - Dimension* m_dimension; - VoxelStorage m_voxels; - unsigned int m_biome; -}; -} // namespace world -- cgit