From d0fbd68055e3f4a796330cc8acc6c0954b5327ff Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Sep 2025 15:48:53 +0500 Subject: Run clang-format across the project --- game/shared/world/chunk_aabb.cc | 108 ++++++++++++++++++++-------------------- 1 file changed, 54 insertions(+), 54 deletions(-) (limited to 'game/shared/world/chunk_aabb.cc') diff --git a/game/shared/world/chunk_aabb.cc b/game/shared/world/chunk_aabb.cc index c0e540e..634b230 100644 --- a/game/shared/world/chunk_aabb.cc +++ b/game/shared/world/chunk_aabb.cc @@ -1,54 +1,54 @@ -#include "shared/pch.hh" - -#include "shared/world/chunk_aabb.hh" - -void world::ChunkAABB::set_bounds(const chunk_pos& min, const chunk_pos& max) -{ - this->min = min; - this->max = max; -} - -void world::ChunkAABB::set_offset(const chunk_pos& base, const chunk_pos& size) -{ - this->min = base; - this->max = base + size; -} - -bool world::ChunkAABB::contains(const chunk_pos& point) const -{ - auto result = true; - result = result && (point.x >= min.x) && (point.x <= max.x); - result = result && (point.y >= min.y) && (point.y <= max.y); - result = result && (point.z >= min.z) && (point.z <= max.z); - return result; -} - -bool world::ChunkAABB::intersect(const ChunkAABB& other_box) const -{ - auto result = true; - result = result && (min.x < other_box.max.x) && (max.x > other_box.min.x); - result = result && (min.y < other_box.max.y) && (max.y > other_box.min.y); - result = result && (min.z < other_box.max.z) && (max.z > other_box.min.z); - return result; -} - -world::ChunkAABB world::ChunkAABB::combine_with(const ChunkAABB& other_box) const -{ - ChunkAABB result; - result.set_bounds(min, other_box.max); - return result; -} - -world::ChunkAABB world::ChunkAABB::multiply_with(const ChunkAABB& other_box) const -{ - ChunkAABB result; - result.set_bounds(other_box.min, max); - return result; -} - -world::ChunkAABB world::ChunkAABB::push(const chunk_pos& vector) const -{ - ChunkAABB result; - result.set_bounds(min + vector, max + vector); - return result; -} +#include "shared/pch.hh" + +#include "shared/world/chunk_aabb.hh" + +void world::ChunkAABB::set_bounds(const chunk_pos& min, const chunk_pos& max) +{ + this->min = min; + this->max = max; +} + +void world::ChunkAABB::set_offset(const chunk_pos& base, const chunk_pos& size) +{ + this->min = base; + this->max = base + size; +} + +bool world::ChunkAABB::contains(const chunk_pos& point) const +{ + auto result = true; + result = result && (point.x >= min.x) && (point.x <= max.x); + result = result && (point.y >= min.y) && (point.y <= max.y); + result = result && (point.z >= min.z) && (point.z <= max.z); + return result; +} + +bool world::ChunkAABB::intersect(const ChunkAABB& other_box) const +{ + auto result = true; + result = result && (min.x < other_box.max.x) && (max.x > other_box.min.x); + result = result && (min.y < other_box.max.y) && (max.y > other_box.min.y); + result = result && (min.z < other_box.max.z) && (max.z > other_box.min.z); + return result; +} + +world::ChunkAABB world::ChunkAABB::combine_with(const ChunkAABB& other_box) const +{ + ChunkAABB result; + result.set_bounds(min, other_box.max); + return result; +} + +world::ChunkAABB world::ChunkAABB::multiply_with(const ChunkAABB& other_box) const +{ + ChunkAABB result; + result.set_bounds(other_box.min, max); + return result; +} + +world::ChunkAABB world::ChunkAABB::push(const chunk_pos& vector) const +{ + ChunkAABB result; + result.set_bounds(min + vector, max + vector); + return result; +} -- cgit