From d0fbd68055e3f4a796330cc8acc6c0954b5327ff Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Sep 2025 15:48:53 +0500 Subject: Run clang-format across the project --- game/shared/world/dimension.cc | 346 ++++++++++++++++++++--------------------- 1 file changed, 173 insertions(+), 173 deletions(-) (limited to 'game/shared/world/dimension.cc') diff --git a/game/shared/world/dimension.cc b/game/shared/world/dimension.cc index 2d193fc..dd28449 100644 --- a/game/shared/world/dimension.cc +++ b/game/shared/world/dimension.cc @@ -1,173 +1,173 @@ -#include "shared/pch.hh" - -#include "shared/world/dimension.hh" - -#include "shared/world/chunk.hh" - -#include "shared/coord.hh" -#include "shared/globals.hh" - -world::Dimension::Dimension(std::string_view name, float gravity) -{ - m_name = name; - m_gravity = gravity; -} - -world::Dimension::~Dimension(void) -{ - for(const auto it : m_chunkmap) - delete it.second; - entities.clear(); - chunks.clear(); -} - -std::string_view world::Dimension::get_name(void) const -{ - return m_name; -} - -float world::Dimension::get_gravity(void) const -{ - return m_gravity; -} - -world::Chunk* world::Dimension::create_chunk(const chunk_pos& cpos) -{ - auto it = m_chunkmap.find(cpos); - - if(it != m_chunkmap.cend()) { - // Chunk already exists - return it->second; - } - - auto entity = chunks.create(); - auto chunk = new Chunk(entity, this); - - auto& component = chunks.emplace(entity); - component.chunk = chunk; - component.cpos = cpos; - - ChunkCreateEvent event; - event.dimension = this; - event.chunk = chunk; - event.cpos = cpos; - - globals::dispatcher.trigger(event); - - return m_chunkmap.insert_or_assign(cpos, std::move(chunk)).first->second; -} - -world::Chunk* world::Dimension::find_chunk(entt::entity entity) const -{ - if(chunks.valid(entity)) { - return chunks.get(entity).chunk; - } - else { - return nullptr; - } -} - -world::Chunk* world::Dimension::find_chunk(const chunk_pos& cpos) const -{ - auto it = m_chunkmap.find(cpos); - - if(it != m_chunkmap.cend()) { - return it->second; - } - else { - return nullptr; - } -} - -void world::Dimension::remove_chunk(entt::entity entity) -{ - if(chunks.valid(entity)) { - auto& component = chunks.get(entity); - m_chunkmap.erase(component.cpos); - chunks.destroy(entity); - } -} - -void world::Dimension::remove_chunk(const chunk_pos& cpos) -{ - auto it = m_chunkmap.find(cpos); - - if(it != m_chunkmap.cend()) { - chunks.destroy(it->second->get_entity()); - m_chunkmap.erase(it); - } -} - -void world::Dimension::remove_chunk(Chunk* chunk) -{ - if(chunk) { - const auto& component = chunks.get(chunk->get_entity()); - m_chunkmap.erase(component.cpos); - chunks.destroy(chunk->get_entity()); - } -} - -voxel_id world::Dimension::get_voxel(const voxel_pos& vpos) const -{ - auto cpos = coord::to_chunk(vpos); - auto lpos = coord::to_local(vpos); - - if(auto chunk = find_chunk(cpos)) { - return chunk->get_voxel(lpos); - } - else { - return NULL_VOXEL_ID; - } -} - -voxel_id world::Dimension::get_voxel(const chunk_pos& cpos, const local_pos& lpos) const -{ - // This allows accessing get_voxel with negative - // local coordinates that usually would result in an - // out-of-range values; this is useful for per-voxel update logic - return get_voxel(coord::to_voxel(cpos, lpos)); -} - -bool world::Dimension::set_voxel(voxel_id voxel, const voxel_pos& vpos) -{ - auto cpos = coord::to_chunk(vpos); - auto lpos = coord::to_local(vpos); - - if(auto chunk = find_chunk(cpos)) { - chunk->set_voxel(voxel, lpos); - - VoxelSetEvent event; - event.dimension = this; - event.cpos = cpos; - event.lpos = lpos; - event.voxel = voxel; - event.chunk = chunk; - - globals::dispatcher.trigger(event); - - return true; - } - - return false; -} - -bool world::Dimension::set_voxel(voxel_id voxel, const chunk_pos& cpos, const local_pos& lpos) -{ - // This allows accessing set_voxel with negative - // local coordinates that usually would result in an - // out-of-range values; this is useful for per-voxel update logic - return set_voxel(voxel, coord::to_voxel(cpos, lpos)); -} - -void world::Dimension::init(io::ConfigMap& config) -{ -} - -void world::Dimension::init_late(std::uint64_t global_seed) -{ -} - -bool world::Dimension::generate(const chunk_pos& cpos, VoxelStorage& voxels) -{ - return false; -} +#include "shared/pch.hh" + +#include "shared/world/dimension.hh" + +#include "shared/world/chunk.hh" + +#include "shared/coord.hh" +#include "shared/globals.hh" + +world::Dimension::Dimension(std::string_view name, float gravity) +{ + m_name = name; + m_gravity = gravity; +} + +world::Dimension::~Dimension(void) +{ + for(const auto it : m_chunkmap) + delete it.second; + entities.clear(); + chunks.clear(); +} + +std::string_view world::Dimension::get_name(void) const +{ + return m_name; +} + +float world::Dimension::get_gravity(void) const +{ + return m_gravity; +} + +world::Chunk* world::Dimension::create_chunk(const chunk_pos& cpos) +{ + auto it = m_chunkmap.find(cpos); + + if(it != m_chunkmap.cend()) { + // Chunk already exists + return it->second; + } + + auto entity = chunks.create(); + auto chunk = new Chunk(entity, this); + + auto& component = chunks.emplace(entity); + component.chunk = chunk; + component.cpos = cpos; + + ChunkCreateEvent event; + event.dimension = this; + event.chunk = chunk; + event.cpos = cpos; + + globals::dispatcher.trigger(event); + + return m_chunkmap.insert_or_assign(cpos, std::move(chunk)).first->second; +} + +world::Chunk* world::Dimension::find_chunk(entt::entity entity) const +{ + if(chunks.valid(entity)) { + return chunks.get(entity).chunk; + } + else { + return nullptr; + } +} + +world::Chunk* world::Dimension::find_chunk(const chunk_pos& cpos) const +{ + auto it = m_chunkmap.find(cpos); + + if(it != m_chunkmap.cend()) { + return it->second; + } + else { + return nullptr; + } +} + +void world::Dimension::remove_chunk(entt::entity entity) +{ + if(chunks.valid(entity)) { + auto& component = chunks.get(entity); + m_chunkmap.erase(component.cpos); + chunks.destroy(entity); + } +} + +void world::Dimension::remove_chunk(const chunk_pos& cpos) +{ + auto it = m_chunkmap.find(cpos); + + if(it != m_chunkmap.cend()) { + chunks.destroy(it->second->get_entity()); + m_chunkmap.erase(it); + } +} + +void world::Dimension::remove_chunk(Chunk* chunk) +{ + if(chunk) { + const auto& component = chunks.get(chunk->get_entity()); + m_chunkmap.erase(component.cpos); + chunks.destroy(chunk->get_entity()); + } +} + +voxel_id world::Dimension::get_voxel(const voxel_pos& vpos) const +{ + auto cpos = coord::to_chunk(vpos); + auto lpos = coord::to_local(vpos); + + if(auto chunk = find_chunk(cpos)) { + return chunk->get_voxel(lpos); + } + else { + return NULL_VOXEL_ID; + } +} + +voxel_id world::Dimension::get_voxel(const chunk_pos& cpos, const local_pos& lpos) const +{ + // This allows accessing get_voxel with negative + // local coordinates that usually would result in an + // out-of-range values; this is useful for per-voxel update logic + return get_voxel(coord::to_voxel(cpos, lpos)); +} + +bool world::Dimension::set_voxel(voxel_id voxel, const voxel_pos& vpos) +{ + auto cpos = coord::to_chunk(vpos); + auto lpos = coord::to_local(vpos); + + if(auto chunk = find_chunk(cpos)) { + chunk->set_voxel(voxel, lpos); + + VoxelSetEvent event; + event.dimension = this; + event.cpos = cpos; + event.lpos = lpos; + event.voxel = voxel; + event.chunk = chunk; + + globals::dispatcher.trigger(event); + + return true; + } + + return false; +} + +bool world::Dimension::set_voxel(voxel_id voxel, const chunk_pos& cpos, const local_pos& lpos) +{ + // This allows accessing set_voxel with negative + // local coordinates that usually would result in an + // out-of-range values; this is useful for per-voxel update logic + return set_voxel(voxel, coord::to_voxel(cpos, lpos)); +} + +void world::Dimension::init(io::ConfigMap& config) +{ +} + +void world::Dimension::init_late(std::uint64_t global_seed) +{ +} + +bool world::Dimension::generate(const chunk_pos& cpos, VoxelStorage& voxels) +{ + return false; +} -- cgit