From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- game/shared/world/item_registry.hh | 26 -------------------------- 1 file changed, 26 deletions(-) delete mode 100644 game/shared/world/item_registry.hh (limited to 'game/shared/world/item_registry.hh') diff --git a/game/shared/world/item_registry.hh b/game/shared/world/item_registry.hh deleted file mode 100644 index b4c9fda..0000000 --- a/game/shared/world/item_registry.hh +++ /dev/null @@ -1,26 +0,0 @@ -#pragma once - -#include "shared/world/item.hh" - -namespace world::item_registry -{ -extern std::unordered_map names; -extern std::vector> items; -} // namespace world::item_registry - -namespace world::item_registry -{ -Item* register_item(const ItemBuilder& builder); -Item* find(std::string_view name); -Item* find(const item_id item); -} // namespace world::item_registry - -namespace world::item_registry -{ -void purge(void); -} // namespace world::item_registry - -namespace world::item_registry -{ -std::uint64_t get_checksum(void); -} // namespace world::item_registry -- cgit