From 458e0005690ea9d579588a0a12368fc2c2c9a93a Mon Sep 17 00:00:00 2001 From: untodesu Date: Tue, 1 Jul 2025 03:08:39 +0500 Subject: I hyper-focued on refactoring again - I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit --- game/shared/world/ray_dda.hh | 41 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 41 insertions(+) create mode 100644 game/shared/world/ray_dda.hh (limited to 'game/shared/world/ray_dda.hh') diff --git a/game/shared/world/ray_dda.hh b/game/shared/world/ray_dda.hh new file mode 100644 index 0000000..927c74d --- /dev/null +++ b/game/shared/world/ray_dda.hh @@ -0,0 +1,41 @@ +#ifndef SHARED_RAY_DDA +#define SHARED_RAY_DDA 1 +#pragma once + +#include "shared/types.hh" + +namespace world +{ +class Dimension; +} // namespace world + +namespace world +{ +class RayDDA final { +public: + RayDDA(void) = default; + explicit RayDDA(const Dimension* dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); + explicit RayDDA(const Dimension& dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); + + void reset(const Dimension* dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); + void reset(const Dimension& dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); + + voxel_id step(void); + +public: + const Dimension* dimension; + chunk_pos start_chunk; + glm::fvec3 start_fpos; + glm::fvec3 direction; + + glm::fvec3 delta_dist; + glm::fvec3 side_dist; + voxel_pos vstep; + + double distance; + voxel_pos vnormal; + voxel_pos vpos; +}; +} // namespace world + +#endif // SHARED_RAY_DDA -- cgit