From d0fbd68055e3f4a796330cc8acc6c0954b5327ff Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Sep 2025 15:48:53 +0500 Subject: Run clang-format across the project --- game/shared/world/ray_dda.hh | 82 ++++++++++++++++++++++---------------------- 1 file changed, 41 insertions(+), 41 deletions(-) (limited to 'game/shared/world/ray_dda.hh') diff --git a/game/shared/world/ray_dda.hh b/game/shared/world/ray_dda.hh index 927c74d..54bd48a 100644 --- a/game/shared/world/ray_dda.hh +++ b/game/shared/world/ray_dda.hh @@ -1,41 +1,41 @@ -#ifndef SHARED_RAY_DDA -#define SHARED_RAY_DDA 1 -#pragma once - -#include "shared/types.hh" - -namespace world -{ -class Dimension; -} // namespace world - -namespace world -{ -class RayDDA final { -public: - RayDDA(void) = default; - explicit RayDDA(const Dimension* dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); - explicit RayDDA(const Dimension& dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); - - void reset(const Dimension* dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); - void reset(const Dimension& dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); - - voxel_id step(void); - -public: - const Dimension* dimension; - chunk_pos start_chunk; - glm::fvec3 start_fpos; - glm::fvec3 direction; - - glm::fvec3 delta_dist; - glm::fvec3 side_dist; - voxel_pos vstep; - - double distance; - voxel_pos vnormal; - voxel_pos vpos; -}; -} // namespace world - -#endif // SHARED_RAY_DDA +#ifndef SHARED_RAY_DDA +#define SHARED_RAY_DDA 1 +#pragma once + +#include "shared/types.hh" + +namespace world +{ +class Dimension; +} // namespace world + +namespace world +{ +class RayDDA final { +public: + RayDDA(void) = default; + explicit RayDDA(const Dimension* dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); + explicit RayDDA(const Dimension& dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); + + void reset(const Dimension* dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); + void reset(const Dimension& dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); + + voxel_id step(void); + +public: + const Dimension* dimension; + chunk_pos start_chunk; + glm::fvec3 start_fpos; + glm::fvec3 direction; + + glm::fvec3 delta_dist; + glm::fvec3 side_dist; + voxel_pos vstep; + + double distance; + voxel_pos vnormal; + voxel_pos vpos; +}; +} // namespace world + +#endif // SHARED_RAY_DDA -- cgit