From d0fbd68055e3f4a796330cc8acc6c0954b5327ff Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Sep 2025 15:48:53 +0500 Subject: Run clang-format across the project --- game/shared/world/voxel_storage.cc | 96 +++++++++++++++++++------------------- 1 file changed, 48 insertions(+), 48 deletions(-) (limited to 'game/shared/world/voxel_storage.cc') diff --git a/game/shared/world/voxel_storage.cc b/game/shared/world/voxel_storage.cc index 68e261c..75013b4 100644 --- a/game/shared/world/voxel_storage.cc +++ b/game/shared/world/voxel_storage.cc @@ -1,48 +1,48 @@ -#include "shared/pch.hh" - -#include "shared/world/voxel_storage.hh" - -#include "core/io/buffer.hh" - -void world::VoxelStorage::serialize(io::WriteBuffer& buffer) const -{ - auto bound = mz_compressBound(sizeof(VoxelStorage)); - auto zdata = std::vector(bound); - - VoxelStorage net_storage; - - for(std::size_t i = 0; i < CHUNK_VOLUME; ++i) { - // Convert voxel indices into network byte order; - // We're going to compress them but we still want - // the order to be consistent across all the platforms - net_storage[i] = ENET_HOST_TO_NET_16(at(i)); - } - - mz_compress(zdata.data(), &bound, reinterpret_cast(net_storage.data()), sizeof(VoxelStorage)); - - buffer.write(bound); - - // Write all the compressed data into the buffer - for(std::size_t i = 0; i < bound; buffer.write(zdata[i++])) { - // empty - } -} - -void world::VoxelStorage::deserialize(io::ReadBuffer& buffer) -{ - auto size = static_cast(sizeof(VoxelStorage)); - auto bound = static_cast(buffer.read()); - auto zdata = std::vector(bound); - - // Read all the compressed data from the buffer - for(std::size_t i = 0; i < bound; zdata[i++] = buffer.read()) { - // empty - } - - mz_uncompress(reinterpret_cast(data()), &size, zdata.data(), bound); - - for(std::size_t i = 0; i < CHUNK_VOLUME; ++i) { - // Convert voxel indices back into the host byte order - at(i) = ENET_NET_TO_HOST_16(at(i)); - } -} +#include "shared/pch.hh" + +#include "shared/world/voxel_storage.hh" + +#include "core/io/buffer.hh" + +void world::VoxelStorage::serialize(io::WriteBuffer& buffer) const +{ + auto bound = mz_compressBound(sizeof(VoxelStorage)); + auto zdata = std::vector(bound); + + VoxelStorage net_storage; + + for(std::size_t i = 0; i < CHUNK_VOLUME; ++i) { + // Convert voxel indices into network byte order; + // We're going to compress them but we still want + // the order to be consistent across all the platforms + net_storage[i] = ENET_HOST_TO_NET_16(at(i)); + } + + mz_compress(zdata.data(), &bound, reinterpret_cast(net_storage.data()), sizeof(VoxelStorage)); + + buffer.write(bound); + + // Write all the compressed data into the buffer + for(std::size_t i = 0; i < bound; buffer.write(zdata[i++])) { + // empty + } +} + +void world::VoxelStorage::deserialize(io::ReadBuffer& buffer) +{ + auto size = static_cast(sizeof(VoxelStorage)); + auto bound = static_cast(buffer.read()); + auto zdata = std::vector(bound); + + // Read all the compressed data from the buffer + for(std::size_t i = 0; i < bound; zdata[i++] = buffer.read()) { + // empty + } + + mz_uncompress(reinterpret_cast(data()), &size, zdata.data(), bound); + + for(std::size_t i = 0; i < CHUNK_VOLUME; ++i) { + // Convert voxel indices back into the host byte order + at(i) = ENET_NET_TO_HOST_16(at(i)); + } +} -- cgit