From 6cd00aacfa22fed6a54a9b812f6b069ad16feec0 Mon Sep 17 00:00:00 2001 From: untodesu Date: Sun, 29 Jun 2025 22:24:42 +0500 Subject: Move game sources into src subdirectory --- src/game/client/background.cc | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 src/game/client/background.cc (limited to 'src/game/client/background.cc') diff --git a/src/game/client/background.cc b/src/game/client/background.cc new file mode 100644 index 0000000..415b63c --- /dev/null +++ b/src/game/client/background.cc @@ -0,0 +1,37 @@ +#include "client/pch.hh" + +#include "client/background.hh" + +#include "core/constexpr.hh" +#include "core/resource.hh" + +#include "client/globals.hh" +#include "client/texture_gui.hh" + +static resource_ptr texture; + +void background::init(void) +{ + texture = resource::load("textures/gui/background.png", TEXTURE_GUI_LOAD_VFLIP); + + if(texture == nullptr) { + spdlog::critical("background: texture load failed"); + std::terminate(); + } +} + +void background::deinit(void) +{ + texture = nullptr; +} + +void background::layout(void) +{ + auto viewport = ImGui::GetMainViewport(); + auto draw_list = ImGui::GetBackgroundDrawList(); + + auto scaled_width = 0.75f * static_cast(globals::width / globals::gui_scale); + auto scaled_height = 0.75f * static_cast(globals::height / globals::gui_scale); + auto scale_uv = ImVec2(scaled_width / static_cast(texture->size.x), scaled_height / static_cast(texture->size.y)); + draw_list->AddImage(texture->handle, ImVec2(0.0f, 0.0f), viewport->Size, ImVec2(0.0f, 0.0f), scale_uv); +} -- cgit