From 458e0005690ea9d579588a0a12368fc2c2c9a93a Mon Sep 17 00:00:00 2001 From: untodesu Date: Tue, 1 Jul 2025 03:08:39 +0500 Subject: I hyper-focued on refactoring again - I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit --- src/game/client/chunk_vbo.hh | 23 ----------------------- 1 file changed, 23 deletions(-) delete mode 100644 src/game/client/chunk_vbo.hh (limited to 'src/game/client/chunk_vbo.hh') diff --git a/src/game/client/chunk_vbo.hh b/src/game/client/chunk_vbo.hh deleted file mode 100644 index 899abc6..0000000 --- a/src/game/client/chunk_vbo.hh +++ /dev/null @@ -1,23 +0,0 @@ -#ifndef CLIENT_CHUNK_VBO_HH -#define CLIENT_CHUNK_VBO_HH 1 -#pragma once - -class ChunkVBO final { -public: - std::size_t size; - GLuint handle; - -public: - inline ~ChunkVBO(void) - { - // The ChunkVBO structure is meant to be a part - // of the ChunkMesh component within the EnTT registry; - // When the registry is cleaned or a chunk is removed, components - // are expected to be safely disposed of so we need a destructor; - if(handle) { - glDeleteBuffers(1, &handle); - } - } -}; - -#endif // CLIENT_CHUNK_VBO_HH -- cgit