From 6cd00aacfa22fed6a54a9b812f6b069ad16feec0 Mon Sep 17 00:00:00 2001 From: untodesu Date: Sun, 29 Jun 2025 22:24:42 +0500 Subject: Move game sources into src subdirectory --- src/game/client/chunk_vbo.hh | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 src/game/client/chunk_vbo.hh (limited to 'src/game/client/chunk_vbo.hh') diff --git a/src/game/client/chunk_vbo.hh b/src/game/client/chunk_vbo.hh new file mode 100644 index 0000000..ba27552 --- /dev/null +++ b/src/game/client/chunk_vbo.hh @@ -0,0 +1,23 @@ +#ifndef CLIENT_CHUNK_VBO_HH +#define CLIENT_CHUNK_VBO_HH 1 +#pragma once + +class ChunkVBO final { +public: + std::size_t size; + GLuint handle; + +public: + inline ~ChunkVBO(void) + { + // The ChunkVBO structure is meant to be a part + // of the ChunkMesh component within the EnTT registry; + // When the registry is cleaned or a chunk is removed, components + // are expected to be safely disposed of so we need a destructor; + if(handle) { + glDeleteBuffers(1, &handle); + } + } +}; + +#endif /* CLIENT_CHUNK_VBO_HH */ -- cgit