From 6cd00aacfa22fed6a54a9b812f6b069ad16feec0 Mon Sep 17 00:00:00 2001 From: untodesu Date: Sun, 29 Jun 2025 22:24:42 +0500 Subject: Move game sources into src subdirectory --- src/game/client/experiments.cc | 77 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 77 insertions(+) create mode 100644 src/game/client/experiments.cc (limited to 'src/game/client/experiments.cc') diff --git a/src/game/client/experiments.cc b/src/game/client/experiments.cc new file mode 100644 index 0000000..70353b5 --- /dev/null +++ b/src/game/client/experiments.cc @@ -0,0 +1,77 @@ +#include "client/pch.hh" + +#include "client/experiments.hh" + +#include "shared/dimension.hh" +#include "shared/game_items.hh" +#include "shared/game_voxels.hh" +#include "shared/item_registry.hh" + +#include "client/chat.hh" +#include "client/glfw.hh" +#include "client/globals.hh" +#include "client/hotbar.hh" +#include "client/player_target.hh" +#include "client/session.hh" +#include "client/status_lines.hh" + +static void on_glfw_mouse_button(const GlfwMouseButtonEvent& event) +{ + if(!globals::gui_screen && session::is_ingame()) { + if((event.action == GLFW_PRESS) && (player_target::voxel != NULL_VOXEL_ID)) { + if(event.button == GLFW_MOUSE_BUTTON_LEFT) { + experiments::attack(); + return; + } + + if(event.button == GLFW_MOUSE_BUTTON_RIGHT) { + experiments::interact(); + return; + } + } + } +} + +void experiments::init(void) +{ + globals::dispatcher.sink().connect<&on_glfw_mouse_button>(); +} + +void experiments::init_late(void) +{ + hotbar::slots[0] = game_items::cobblestone; + hotbar::slots[1] = game_items::stone; + hotbar::slots[2] = game_items::dirt; + hotbar::slots[3] = game_items::grass; + hotbar::slots[4] = game_items::oak_leaves; + hotbar::slots[5] = game_items::oak_planks; + hotbar::slots[6] = game_items::oak_log; + hotbar::slots[7] = game_items::glass; + hotbar::slots[8] = game_items::slime; +} + +void experiments::deinit(void) +{ +} + +void experiments::update(void) +{ +} + +void experiments::update_late(void) +{ +} + +void experiments::attack(void) +{ + globals::dimension->set_voxel(NULL_VOXEL_ID, player_target::coord); +} + +void experiments::interact(void) +{ + if(auto info = item_registry::find(hotbar::slots[hotbar::active_slot])) { + if(info->place_voxel != NULL_VOXEL_ID) { + globals::dimension->set_voxel(info->place_voxel, player_target::coord + player_target::normal); + } + } +} -- cgit