From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- src/game/client/gui/bother.hh | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 src/game/client/gui/bother.hh (limited to 'src/game/client/gui/bother.hh') diff --git a/src/game/client/gui/bother.hh b/src/game/client/gui/bother.hh new file mode 100644 index 0000000..b0355ca --- /dev/null +++ b/src/game/client/gui/bother.hh @@ -0,0 +1,24 @@ +#pragma once + +namespace gui +{ +struct BotherResponseEvent final { + unsigned int identity; + bool is_server_unreachable; + std::uint16_t num_players; + std::uint16_t max_players; + std::uint32_t game_version_major; + std::uint32_t game_version_minor; + std::uint32_t game_version_patch; + std::string motd; +}; +} // namespace gui + +namespace gui::bother +{ +void init(void); +void shutdown(void); +void update_late(void); +void ping(unsigned int identity, std::string_view host, std::uint16_t port); +void cancel(unsigned int identity); +} // namespace gui::bother -- cgit