From 6cd00aacfa22fed6a54a9b812f6b069ad16feec0 Mon Sep 17 00:00:00 2001 From: untodesu Date: Sun, 29 Jun 2025 22:24:42 +0500 Subject: Move game sources into src subdirectory --- src/game/client/voxel_sounds.cc | 86 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 86 insertions(+) create mode 100644 src/game/client/voxel_sounds.cc (limited to 'src/game/client/voxel_sounds.cc') diff --git a/src/game/client/voxel_sounds.cc b/src/game/client/voxel_sounds.cc new file mode 100644 index 0000000..fd02a8e --- /dev/null +++ b/src/game/client/voxel_sounds.cc @@ -0,0 +1,86 @@ +#include "client/pch.hh" + +#include "client/voxel_sounds.hh" + +#include "client/sound_effect.hh" + +constexpr static std::size_t NUM_SURFACES = static_cast(voxel_surface::COUNT); + +static std::vector> footsteps_sounds[NUM_SURFACES]; +static std::mt19937_64 randomizer; + +static void add_footsteps_effect(voxel_surface surface, const char* name) +{ + if(auto effect = resource::load(name)) { + auto surface_index = static_cast(surface); + footsteps_sounds[surface_index].push_back(effect); + } +} + +static resource_ptr get_footsteps_effect(voxel_surface surface) +{ + auto surface_index = static_cast(surface); + + if(surface_index >= NUM_SURFACES) { + // Surface index out of range + return nullptr; + } + + const auto& sounds = footsteps_sounds[surface_index]; + + if(sounds.empty()) { + // No sounds for this surface + return nullptr; + } + + auto dist = std::uniform_int_distribution(0, sounds.size() - 1); + return sounds.at(dist(randomizer)); +} + +void voxel_sounds::init(void) +{ + add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default1.wav"); + add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default2.wav"); + add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default3.wav"); + add_footsteps_effect(voxel_surface::DEFAULT, "sounds/surface/default4.wav"); + + add_footsteps_effect(voxel_surface::DIRT, "sounds/surface/dirt1.wav"); + + add_footsteps_effect(voxel_surface::GRASS, "sounds/surface/grass1.wav"); + add_footsteps_effect(voxel_surface::GRASS, "sounds/surface/grass2.wav"); + add_footsteps_effect(voxel_surface::GRASS, "sounds/surface/grass3.wav"); + + add_footsteps_effect(voxel_surface::GRAVEL, "sounds/surface/gravel1.wav"); + + add_footsteps_effect(voxel_surface::SAND, "sounds/surface/sand1.wav"); + add_footsteps_effect(voxel_surface::SAND, "sounds/surface/sand2.wav"); + + add_footsteps_effect(voxel_surface::WOOD, "sounds/surface/wood1.wav"); + add_footsteps_effect(voxel_surface::WOOD, "sounds/surface/wood2.wav"); + add_footsteps_effect(voxel_surface::WOOD, "sounds/surface/wood3.wav"); +} + +void voxel_sounds::deinit(void) +{ + for(std::size_t i = 0; i < NUM_SURFACES; ++i) { + footsteps_sounds[i].clear(); + } +} + +resource_ptr voxel_sounds::get_footsteps(voxel_surface surface) +{ + if(auto effect = get_footsteps_effect(surface)) { + return effect; + } + + if(auto effect = get_footsteps_effect(voxel_surface::DEFAULT)) { + return effect; + } + + return nullptr; +} + +resource_ptr voxel_sounds::get_placebreak(voxel_surface surface) +{ + return nullptr; +} -- cgit