From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- src/game/client/world/outline.hh | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 src/game/client/world/outline.hh (limited to 'src/game/client/world/outline.hh') diff --git a/src/game/client/world/outline.hh b/src/game/client/world/outline.hh new file mode 100644 index 0000000..2456a32 --- /dev/null +++ b/src/game/client/world/outline.hh @@ -0,0 +1,16 @@ +#pragma once + +#include "shared/types.hh" + +namespace world::outline +{ +void init(void); +void shutdown(void); +void prepare(void); +} // namespace world::outline + +namespace world::outline +{ +void cube(const chunk_pos& cpos, const glm::fvec3& fpos, const glm::fvec3& size, float thickness, const glm::fvec4& color); +void line(const chunk_pos& cpos, const glm::fvec3& fpos, const glm::fvec3& size, float thickness, const glm::fvec4& color); +} // namespace world::outline -- cgit