From 6cd00aacfa22fed6a54a9b812f6b069ad16feec0 Mon Sep 17 00:00:00 2001 From: untodesu Date: Sun, 29 Jun 2025 22:24:42 +0500 Subject: Move game sources into src subdirectory --- src/game/server/main.cc | 103 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 103 insertions(+) create mode 100644 src/game/server/main.cc (limited to 'src/game/server/main.cc') diff --git a/src/game/server/main.cc b/src/game/server/main.cc new file mode 100644 index 0000000..734ae6a --- /dev/null +++ b/src/game/server/main.cc @@ -0,0 +1,103 @@ +#include "server/pch.hh" + +#include "core/binfile.hh" +#include "core/cmdline.hh" +#include "core/config.hh" +#include "core/constexpr.hh" +#include "core/epoch.hh" +#include "core/image.hh" +#include "core/resource.hh" +#include "core/version.hh" + +#include "shared/game.hh" +#include "shared/protocol.hh" +#include "shared/threading.hh" + +#include "server/game.hh" +#include "server/globals.hh" + +static ConfigUnsigned server_tickrate(protocol::TICKRATE, 10U, 300U); + +static void on_termination_signal(int) +{ + spdlog::warn("server: received termination signal"); + globals::is_running = false; +} + +int main(int argc, char** argv) +{ + cmdline::create(argc, argv); + + shared_game::init(argc, argv); + + spdlog::info("Voxelius Server {}", project_version_string); + + globals::fixed_frametime = 0.0f; + globals::fixed_frametime_avg = 0.0f; + globals::fixed_frametime_us = 0; + globals::fixed_framecount = 0; + + globals::curtime = epoch::microseconds(); + + globals::is_running = true; + + std::signal(SIGINT, &on_termination_signal); + std::signal(SIGTERM, &on_termination_signal); + + server_game::init(); + + threading::init(); + + globals::server_config.add_value("server.tickrate", server_tickrate); + globals::server_config.load_file("server.conf"); + globals::server_config.load_cmdline(); + + globals::tickrate = server_tickrate.get_value(); + globals::tickrate_dt = static_cast(1000000.0f / static_cast(globals::tickrate)); + + server_game::init_late(); + + std::uint64_t last_curtime = globals::curtime; + + while(globals::is_running) { + globals::curtime = epoch::microseconds(); + + globals::fixed_frametime_us = globals::curtime - last_curtime; + globals::fixed_frametime = static_cast(globals::fixed_frametime_us) / 1000000.0f; + globals::fixed_frametime_avg += globals::fixed_frametime; + globals::fixed_frametime_avg *= 0.5f; + + last_curtime = globals::curtime; + + server_game::fixed_update(); + server_game::fixed_update_late(); + + globals::dispatcher.update(); + + globals::fixed_framecount += 1; + + std::this_thread::sleep_for(std::chrono::microseconds(globals::tickrate_dt)); + + resource::soft_cleanup(); + resource::soft_cleanup(); + + threading::update(); + } + + server_game::deinit(); + + resource::hard_cleanup(); + resource::hard_cleanup(); + + threading::deinit(); + + spdlog::info("server: shutdown after {} frames", globals::fixed_framecount); + spdlog::info("server: average framerate: {:.03f} TPS", 1.0f / globals::fixed_frametime_avg); + spdlog::info("server: average frametime: {:.03f} MSPT", 1000.0f * globals::fixed_frametime_avg); + + globals::server_config.save_file("server.conf"); + + shared_game::deinit(); + + return EXIT_SUCCESS; +} -- cgit