From 458e0005690ea9d579588a0a12368fc2c2c9a93a Mon Sep 17 00:00:00 2001 From: untodesu Date: Tue, 1 Jul 2025 03:08:39 +0500 Subject: I hyper-focued on refactoring again - I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit --- src/game/shared/CMakeLists.txt | 57 ------------------------------------------ 1 file changed, 57 deletions(-) delete mode 100644 src/game/shared/CMakeLists.txt (limited to 'src/game/shared/CMakeLists.txt') diff --git a/src/game/shared/CMakeLists.txt b/src/game/shared/CMakeLists.txt deleted file mode 100644 index d72a6e8..0000000 --- a/src/game/shared/CMakeLists.txt +++ /dev/null @@ -1,57 +0,0 @@ -add_library(shared STATIC - "${CMAKE_CURRENT_LIST_DIR}/chunk_aabb.cc" - "${CMAKE_CURRENT_LIST_DIR}/chunk_aabb.hh" - "${CMAKE_CURRENT_LIST_DIR}/chunk.cc" - "${CMAKE_CURRENT_LIST_DIR}/chunk.hh" - "${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt" - "${CMAKE_CURRENT_LIST_DIR}/collision.cc" - "${CMAKE_CURRENT_LIST_DIR}/collision.hh" - "${CMAKE_CURRENT_LIST_DIR}/const.hh" - "${CMAKE_CURRENT_LIST_DIR}/coord.hh" - "${CMAKE_CURRENT_LIST_DIR}/dimension.cc" - "${CMAKE_CURRENT_LIST_DIR}/dimension.hh" - "${CMAKE_CURRENT_LIST_DIR}/factory.cc" - "${CMAKE_CURRENT_LIST_DIR}/factory.hh" - "${CMAKE_CURRENT_LIST_DIR}/feature.cc" - "${CMAKE_CURRENT_LIST_DIR}/feature.hh" - "${CMAKE_CURRENT_LIST_DIR}/game_items.cc" - "${CMAKE_CURRENT_LIST_DIR}/game_items.hh" - "${CMAKE_CURRENT_LIST_DIR}/game_voxels.cc" - "${CMAKE_CURRENT_LIST_DIR}/game_voxels.hh" - "${CMAKE_CURRENT_LIST_DIR}/game.cc" - "${CMAKE_CURRENT_LIST_DIR}/game.hh" - "${CMAKE_CURRENT_LIST_DIR}/globals.cc" - "${CMAKE_CURRENT_LIST_DIR}/globals.hh" - "${CMAKE_CURRENT_LIST_DIR}/gravity.cc" - "${CMAKE_CURRENT_LIST_DIR}/gravity.hh" - "${CMAKE_CURRENT_LIST_DIR}/grounded.hh" - "${CMAKE_CURRENT_LIST_DIR}/head.hh" - "${CMAKE_CURRENT_LIST_DIR}/item_registry.cc" - "${CMAKE_CURRENT_LIST_DIR}/item_registry.hh" - "${CMAKE_CURRENT_LIST_DIR}/pch.hh" - "${CMAKE_CURRENT_LIST_DIR}/player.hh" - "${CMAKE_CURRENT_LIST_DIR}/protocol.cc" - "${CMAKE_CURRENT_LIST_DIR}/protocol.hh" - "${CMAKE_CURRENT_LIST_DIR}/ray_dda.cc" - "${CMAKE_CURRENT_LIST_DIR}/ray_dda.hh" - "${CMAKE_CURRENT_LIST_DIR}/splash.cc" - "${CMAKE_CURRENT_LIST_DIR}/splash.hh" - "${CMAKE_CURRENT_LIST_DIR}/stasis.cc" - "${CMAKE_CURRENT_LIST_DIR}/stasis.hh" - "${CMAKE_CURRENT_LIST_DIR}/threading.cc" - "${CMAKE_CURRENT_LIST_DIR}/threading.hh" - "${CMAKE_CURRENT_LIST_DIR}/transform.cc" - "${CMAKE_CURRENT_LIST_DIR}/transform.hh" - "${CMAKE_CURRENT_LIST_DIR}/types.hh" - "${CMAKE_CURRENT_LIST_DIR}/velocity.cc" - "${CMAKE_CURRENT_LIST_DIR}/velocity.hh" - "${CMAKE_CURRENT_LIST_DIR}/voxel_registry.cc" - "${CMAKE_CURRENT_LIST_DIR}/voxel_registry.hh" - "${CMAKE_CURRENT_LIST_DIR}/voxel_storage.cc" - "${CMAKE_CURRENT_LIST_DIR}/voxel_storage.hh") -target_compile_features(shared PUBLIC cxx_std_20) -target_include_directories(shared PUBLIC "${DEPS_INCLUDE_DIR}") -target_include_directories(shared PRIVATE "${PROJECT_SOURCE_DIR}/src") -target_include_directories(shared PRIVATE "${PROJECT_SOURCE_DIR}/src/game") -target_precompile_headers(shared PRIVATE "${CMAKE_CURRENT_LIST_DIR}/pch.hh") -target_link_libraries(shared PUBLIC core enet entt FNL miniz parson thread_pool) -- cgit