From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- src/game/shared/entity/head.hh | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 src/game/shared/entity/head.hh (limited to 'src/game/shared/entity/head.hh') diff --git a/src/game/shared/entity/head.hh b/src/game/shared/entity/head.hh new file mode 100644 index 0000000..3f5d6d1 --- /dev/null +++ b/src/game/shared/entity/head.hh @@ -0,0 +1,16 @@ +#pragma once + +namespace entity +{ +struct Head { + glm::fvec3 angles; + glm::fvec3 offset; +}; +} // namespace entity + +namespace entity::client +{ +// Client-side only - interpolated and previous head +struct HeadIntr final : public Head {}; +struct HeadPrev final : public Head {}; +} // namespace entity::client -- cgit