From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- src/game/shared/entity/stasis.hh | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 src/game/shared/entity/stasis.hh (limited to 'src/game/shared/entity/stasis.hh') diff --git a/src/game/shared/entity/stasis.hh b/src/game/shared/entity/stasis.hh new file mode 100644 index 0000000..e6cb9e4 --- /dev/null +++ b/src/game/shared/entity/stasis.hh @@ -0,0 +1,16 @@ +#pragma once + +namespace world +{ +class Dimension; +} // namespace world + +namespace entity +{ +// Attached to entities with transform values +// out of bounds in a specific dimension +struct Stasis final { +public: + static void fixed_update(world::Dimension* dimension); +}; +} // namespace entity -- cgit