From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- src/game/shared/entity/velocity.cc | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 src/game/shared/entity/velocity.cc (limited to 'src/game/shared/entity/velocity.cc') diff --git a/src/game/shared/entity/velocity.cc b/src/game/shared/entity/velocity.cc new file mode 100644 index 0000000..86df445 --- /dev/null +++ b/src/game/shared/entity/velocity.cc @@ -0,0 +1,19 @@ +#include "shared/pch.hh" + +#include "shared/entity/velocity.hh" + +#include "shared/entity/stasis.hh" +#include "shared/entity/transform.hh" + +#include "shared/world/dimension.hh" + +#include "shared/globals.hh" + +void entity::Velocity::fixed_update(world::Dimension* dimension) +{ + auto group = dimension->entities.group(entt::get, entt::exclude); + + for(auto [entity, velocity, transform] : group.each()) { + transform.local += velocity.value * globals::fixed_frametime; + } +} -- cgit