From 458e0005690ea9d579588a0a12368fc2c2c9a93a Mon Sep 17 00:00:00 2001 From: untodesu Date: Tue, 1 Jul 2025 03:08:39 +0500 Subject: I hyper-focued on refactoring again - I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit --- src/game/shared/factory.cc | 35 ----------------------------------- 1 file changed, 35 deletions(-) delete mode 100644 src/game/shared/factory.cc (limited to 'src/game/shared/factory.cc') diff --git a/src/game/shared/factory.cc b/src/game/shared/factory.cc deleted file mode 100644 index ad65928..0000000 --- a/src/game/shared/factory.cc +++ /dev/null @@ -1,35 +0,0 @@ -#include "shared/pch.hh" - -#include "shared/factory.hh" - -#include "shared/collision.hh" -#include "shared/dimension.hh" -#include "shared/globals.hh" -#include "shared/gravity.hh" -#include "shared/head.hh" -#include "shared/player.hh" -#include "shared/transform.hh" -#include "shared/velocity.hh" - -void shared_factory::create_player(Dimension* dimension, entt::entity entity) -{ - spdlog::debug("factory[{}]: assigning player components to {}", dimension->get_name(), static_cast(entity)); - - auto& collision = dimension->entities.emplace_or_replace(entity); - collision.aabb.min = glm::fvec3(-0.4f, -1.6f, -0.4f); - collision.aabb.max = glm::fvec3(+0.4f, +0.2f, +0.4f); - - auto& head = dimension->entities.emplace_or_replace(entity); - head.angles = glm::fvec3(0.0f, 0.0f, 0.0f); - head.offset = glm::fvec3(0.0f, 0.0f, 0.0f); - - dimension->entities.emplace_or_replace(entity); - - auto& transform = dimension->entities.emplace_or_replace(entity); - transform.chunk = chunk_pos(0, 2, 0); - transform.local = glm::fvec3(0.0f, 0.0f, 0.0f); - transform.angles = glm::fvec3(0.0f, 0.0f, 0.0f); - - auto& velocity = dimension->entities.emplace_or_replace(entity); - velocity.value = glm::fvec3(0.0f, 0.0f, 0.0f); -} -- cgit