From 458e0005690ea9d579588a0a12368fc2c2c9a93a Mon Sep 17 00:00:00 2001 From: untodesu Date: Tue, 1 Jul 2025 03:08:39 +0500 Subject: I hyper-focued on refactoring again - I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit --- src/game/shared/ray_dda.hh | 35 ----------------------------------- 1 file changed, 35 deletions(-) delete mode 100644 src/game/shared/ray_dda.hh (limited to 'src/game/shared/ray_dda.hh') diff --git a/src/game/shared/ray_dda.hh b/src/game/shared/ray_dda.hh deleted file mode 100644 index 5cc0005..0000000 --- a/src/game/shared/ray_dda.hh +++ /dev/null @@ -1,35 +0,0 @@ -#ifndef SHARED_RAY_DDA -#define SHARED_RAY_DDA 1 -#pragma once - -#include "shared/types.hh" - -class Dimension; - -class RayDDA final { -public: - RayDDA(void) = default; - explicit RayDDA(const Dimension* dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); - explicit RayDDA(const Dimension& dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); - - void reset(const Dimension* dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); - void reset(const Dimension& dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); - - voxel_id step(void); - -public: - const Dimension* dimension; - chunk_pos start_chunk; - glm::fvec3 start_fpos; - glm::fvec3 direction; - - glm::fvec3 delta_dist; - glm::fvec3 side_dist; - voxel_pos vstep; - - double distance; - voxel_pos vnormal; - voxel_pos vpos; -}; - -#endif // SHARED_RAY_DDA -- cgit