From 6cd00aacfa22fed6a54a9b812f6b069ad16feec0 Mon Sep 17 00:00:00 2001 From: untodesu Date: Sun, 29 Jun 2025 22:24:42 +0500 Subject: Move game sources into src subdirectory --- src/game/shared/ray_dda.hh | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 src/game/shared/ray_dda.hh (limited to 'src/game/shared/ray_dda.hh') diff --git a/src/game/shared/ray_dda.hh b/src/game/shared/ray_dda.hh new file mode 100644 index 0000000..91eb462 --- /dev/null +++ b/src/game/shared/ray_dda.hh @@ -0,0 +1,37 @@ +#ifndef SHARED_RAY_DDA +#define SHARED_RAY_DDA 1 +#pragma once + +#include "core/macros.hh" + +#include "shared/types.hh" + +class Dimension; + +class RayDDA final { +public: + DECLARE_DEFAULT_CONSTRUCTOR(RayDDA); + explicit RayDDA(const Dimension* dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); + explicit RayDDA(const Dimension& dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); + + void reset(const Dimension* dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); + void reset(const Dimension& dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); + + voxel_id step(void); + +public: + const Dimension* dimension; + chunk_pos start_chunk; + glm::fvec3 start_fpos; + glm::fvec3 direction; + + glm::fvec3 delta_dist; + glm::fvec3 side_dist; + voxel_pos vstep; + + double distance; + voxel_pos vnormal; + voxel_pos vpos; +}; + +#endif /* SHARED_RAY_DDA */ -- cgit