From f40d09cb8f712e87691af4912f3630d92d692779 Mon Sep 17 00:00:00 2001 From: untodesu Date: Thu, 11 Dec 2025 15:14:26 +0500 Subject: Shuffle stuff around - Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions --- src/game/shared/world/voxel_storage.cc | 48 ++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 src/game/shared/world/voxel_storage.cc (limited to 'src/game/shared/world/voxel_storage.cc') diff --git a/src/game/shared/world/voxel_storage.cc b/src/game/shared/world/voxel_storage.cc new file mode 100644 index 0000000..68e261c --- /dev/null +++ b/src/game/shared/world/voxel_storage.cc @@ -0,0 +1,48 @@ +#include "shared/pch.hh" + +#include "shared/world/voxel_storage.hh" + +#include "core/io/buffer.hh" + +void world::VoxelStorage::serialize(io::WriteBuffer& buffer) const +{ + auto bound = mz_compressBound(sizeof(VoxelStorage)); + auto zdata = std::vector(bound); + + VoxelStorage net_storage; + + for(std::size_t i = 0; i < CHUNK_VOLUME; ++i) { + // Convert voxel indices into network byte order; + // We're going to compress them but we still want + // the order to be consistent across all the platforms + net_storage[i] = ENET_HOST_TO_NET_16(at(i)); + } + + mz_compress(zdata.data(), &bound, reinterpret_cast(net_storage.data()), sizeof(VoxelStorage)); + + buffer.write(bound); + + // Write all the compressed data into the buffer + for(std::size_t i = 0; i < bound; buffer.write(zdata[i++])) { + // empty + } +} + +void world::VoxelStorage::deserialize(io::ReadBuffer& buffer) +{ + auto size = static_cast(sizeof(VoxelStorage)); + auto bound = static_cast(buffer.read()); + auto zdata = std::vector(bound); + + // Read all the compressed data from the buffer + for(std::size_t i = 0; i < bound; zdata[i++] = buffer.read()) { + // empty + } + + mz_uncompress(reinterpret_cast(data()), &size, zdata.data(), bound); + + for(std::size_t i = 0; i < CHUNK_VOLUME; ++i) { + // Convert voxel indices back into the host byte order + at(i) = ENET_NET_TO_HOST_16(at(i)); + } +} -- cgit