{ "version": 4, "configurations": [ { "name": "Voxelius", "cppStandard": "c++20", "defines": [ "GLFW_INCLUDE_NONE", "MINIZ_NO_STDIO", "MINIZ_NO_ZLIB_COMPATIBLE_NAMES", "SPDLOG_USE_STD_FORMAT", "NOMINMAX", "_CRT_SECURE_NO_WARNINGS", "_USE_MATH_DEFINES" ], "includePath": [ "${workspaceFolder}/build/_deps/glfw-src/include", "${workspaceFolder}/build32/_deps/glfw-src/include", "${workspaceFolder}/build64/_deps/glfw-src/include", "${workspaceFolder}/deps/dr_libs/include", "${workspaceFolder}/deps/emhash/include", "${workspaceFolder}/deps/enet/include", "${workspaceFolder}/deps/entt/include", "${workspaceFolder}/deps/fastnoiselite/include", "${workspaceFolder}/deps/glad/include", "${workspaceFolder}/deps/glm/include", "${workspaceFolder}/deps/imgui/include", "${workspaceFolder}/deps/miniz/include", "${workspaceFolder}/deps/parson/include", "${workspaceFolder}/deps/physfs/include", "${workspaceFolder}/deps/salad/include", "${workspaceFolder}/deps/spdlog/include", "${workspaceFolder}/deps/stb/include", "${workspaceFolder}/deps/thread_pool/include", "${workspaceFolder}/game/", "${workspaceFolder}", "${default}" ] } ] }