#ifndef CLIENT_CHUNK_MESHER_HH #define CLIENT_CHUNK_MESHER_HH 1 #pragma once #include "client/chunk_vbo.hh" struct ChunkMeshComponent final { std::vector quad_nb; std::vector quad_b; }; namespace chunk_mesher { void init(void); void deinit(void); void update(void); } // namespace chunk_mesher #endif /* CLIENT_CHUNK_MESHER_HH */