#include "client/pch.hh" #include "client/imdraw_ext.hh" #include "client/globals.hh" void imdraw_ext::text_shadow(const std::string &text, const ImVec2 &position, ImU32 text_color, ImU32 shadow_color, ImFont *font, ImDrawList *draw_list) { const auto shadow_position = ImVec2(position.x + 0.5f * globals::gui_scale, position.y + 0.5f * globals::gui_scale); draw_list->AddText(font, font->FontSize, shadow_position, shadow_color, text.c_str(), text.c_str() + text.size()); draw_list->AddText(font, font->FontSize, position, text_color, text.c_str(), text.c_str() + text.size()); }