#include "server/pch.hh" #include "server/chat.hh" #include "server/globals.hh" #include "server/sessions.hh" #include "shared/protocol.hh" static void on_chat_message_packet(const protocol::ChatMessage &packet) { if(packet.type == protocol::ChatMessage::TEXT_MESSAGE) { if(auto session = sessions::find(packet.peer)) server_chat::broadcast(packet.message.c_str(), session->client_username.c_str()); else server_chat::broadcast(packet.message.c_str(), packet.sender.c_str()); } } void server_chat::init(void) { globals::dispatcher.sink().connect<&on_chat_message_packet>(); } void server_chat::broadcast(const char *message) { server_chat::broadcast(message, "server"); } void server_chat::broadcast(const char *message, const char *sender) { protocol::ChatMessage packet; packet.type = protocol::ChatMessage::TEXT_MESSAGE; packet.message = std::string(message); packet.sender = std::string(sender); protocol::broadcast(globals::server_host, protocol::encode(packet)); spdlog::info("<{}> {}", sender, message); } void server_chat::send(Session *session, const char *message) { server_chat::send(session, message, "server"); } void server_chat::send(Session *session, const char *message, const char *sender) { protocol::ChatMessage packet; packet.type = protocol::ChatMessage::TEXT_MESSAGE; packet.message = std::string(message); packet.sender = std::string(sender); protocol::broadcast(globals::server_host, protocol::encode(packet)); }