#ifndef SERVER_UNIVERSE_HH #define SERVER_UNIVERSE_HH 1 #pragma once #include "shared/types.hh" class Chunk; class Dimension; class Session; namespace universe { void init(void); void init_late(void); void deinit(void); } // namespace universe namespace universe { Chunk *load_chunk(Dimension *dimension, const chunk_pos &cpos); void save_chunk(Dimension *dimension, const chunk_pos &cpos); void save_all_chunks(Dimension *dimension); } // namespace universe #endif /* SERVER_UNIVERSE_HH */