#include "shared/pch.hh" #include "shared/chunk.hh" #include "shared/coord.hh" Chunk::Chunk(entt::entity entity, Dimension *dimension) { m_entity = entity; m_dimension = dimension; m_voxels.fill(NULL_VOXEL_ID); m_biome = BIOME_VOID; } voxel_id Chunk::get_voxel(const local_pos &lpos) const { return get_voxel(coord::to_index(lpos)); } voxel_id Chunk::get_voxel(const std::size_t index) const { if(index >= CHUNK_VOLUME) return NULL_VOXEL_ID; return m_voxels[index]; } void Chunk::set_voxel(voxel_id voxel, const local_pos &lpos) { set_voxel(voxel, coord::to_index(lpos)); } void Chunk::set_voxel(voxel_id voxel, const std::size_t index) { if(index >= CHUNK_VOLUME) return; m_voxels[index] = voxel; } const VoxelStorage &Chunk::get_voxels(void) const { return m_voxels; } void Chunk::set_voxels(const VoxelStorage &voxels) { m_voxels = voxels; } unsigned int Chunk::get_biome(void) const { return m_biome; } void Chunk::set_biome(unsigned int biome) { m_biome = biome; } entt::entity Chunk::get_entity(void) const { return m_entity; } Dimension *Chunk::get_dimension(void) const { return m_dimension; }