#ifndef SHARED_GAME_VOXELS #define SHARED_GAME_VOXELS 1 #pragma once #include "shared/types.hh" namespace game_voxels { extern voxel_id cobblestone; extern voxel_id dirt; extern voxel_id grass; extern voxel_id stone; extern voxel_id vtest; extern voxel_id vtest_ck; extern voxel_id oak_leaves; extern voxel_id oak_planks; extern voxel_id oak_log; extern voxel_id glass; extern voxel_id slime; extern voxel_id mud; } // namespace game_voxels namespace game_voxels { void populate(void); } // namespace game_voxels #endif // SHARED_GAME_VOXELS