#include "shared/pch.hh" #include "shared/world/item_registry.hh" #include "core/math/crc64.hh" #include "shared/world/voxel_registry.hh" std::unordered_map world::item_registry::builders = {}; std::unordered_map world::item_registry::names = {}; std::vector> world::item_registry::items = {}; world::ItemInfoBuilder::ItemInfoBuilder(const char* name) { prototype.name = name; prototype.texture = std::string(); prototype.place_voxel = NULL_VOXEL_ID; prototype.cached_texture = nullptr; } world::ItemInfoBuilder& world::ItemInfoBuilder::set_texture(const char* texture) { prototype.texture = texture; prototype.cached_texture = nullptr; return *this; } world::ItemInfoBuilder& world::ItemInfoBuilder::set_place_voxel(voxel_id place_voxel) { prototype.place_voxel = place_voxel; return *this; } item_id world::ItemInfoBuilder::build(void) const { const auto it = world::item_registry::names.find(prototype.name); if(it != world::item_registry::names.cend()) { spdlog::warn("item_registry: cannot build {}: name already present", prototype.name); return it->second; } auto new_info = std::make_shared(); new_info->name = prototype.name; new_info->texture = prototype.texture; new_info->place_voxel = prototype.place_voxel; new_info->cached_texture = nullptr; world::item_registry::items.push_back(new_info); world::item_registry::names.insert_or_assign(prototype.name, static_cast(world::item_registry::items.size())); return static_cast(world::item_registry::items.size()); } world::ItemInfoBuilder& world::item_registry::construct(const char* name) { const auto it = world::item_registry::builders.find(name); if(it != world::item_registry::builders.cend()) { return it->second; } else { return world::item_registry::builders.emplace(name, ItemInfoBuilder(name)).first->second; } } world::ItemInfo* world::item_registry::find(const char* name) { const auto it = world::item_registry::names.find(name); if(it != world::item_registry::names.cend()) { return world::item_registry::find(it->second); } else { return nullptr; } } world::ItemInfo* world::item_registry::find(const item_id item) { if((item != NULL_ITEM_ID) && (item <= world::item_registry::items.size())) { return world::item_registry::items[item - 1].get(); } else { return nullptr; } } void world::item_registry::purge(void) { world::item_registry::builders.clear(); world::item_registry::names.clear(); world::item_registry::items.clear(); } std::uint64_t world::item_registry::calcualte_checksum(void) { std::uint64_t result = 0; for(const auto& info : world::item_registry::items) { result = math::crc64(info->name, result); result += static_cast(info->place_voxel); } return result; }