#ifndef CLIENT_SOUND_EMITTER_HH #define CLIENT_SOUND_EMITTER_HH 1 #pragma once #include "core/resource.hh" struct SoundEffect; struct SoundEmitterComponent final { resource_ptr sound; ALuint source; public: explicit SoundEmitterComponent(void); virtual ~SoundEmitterComponent(void); public: static void update(void); }; #endif // CLIENT_SOUND_EMITTER_HH