// SPDX-License-Identifier: BSD-2-Clause // Copyright (c) 2025 Kirill Dmitrievich // File: game_items.hh // Description: All the items in the game #ifndef SHARED_GAME_ITEMS_HH #define SHARED_GAME_ITEMS_HH #pragma once class Item; namespace game_items { extern const Item* stone; extern const Item* cobblestone; extern const Item* dirt; extern const Item* grass; extern const Item* oak_leaves; extern const Item* oak_planks; extern const Item* oak_log; extern const Item* glass; extern const Item* slime; } // namespace game_items namespace game_items { void populate(void); } // namespace game_items #endif