// SPDX-License-Identifier: BSD-2-Clause // Copyright (c) 2025 Kirill Dmitrievich // File: game_voxels.hh // Description: All the voxels in the game #ifndef SHARED_GAME_VOXELS_HH #define SHARED_GAME_VOXELS_HH #pragma once class Voxel; namespace game_voxels { extern const Voxel* cobblestone; extern const Voxel* dirt; extern const Voxel* grass; extern const Voxel* stone; extern const Voxel* vtest; extern const Voxel* vtest_ck; extern const Voxel* oak_leaves; extern const Voxel* oak_planks; extern const Voxel* oak_log; extern const Voxel* glass; extern const Voxel* slime; } // namespace game_voxels namespace game_voxels { void populate(void); } // namespace game_voxels #endif