#include "shared/pch.hh" #include "shared/item_registry.hh" #include "core/crc64.hh" #include "shared/voxel_registry.hh" std::unordered_map item_registry::builders = {}; std::unordered_map item_registry::names = {}; std::vector> item_registry::items = {}; ItemInfoBuilder::ItemInfoBuilder(const char* name) { prototype.name = name; prototype.texture = std::string(); prototype.place_voxel = NULL_VOXEL_ID; prototype.cached_texture = nullptr; } ItemInfoBuilder& ItemInfoBuilder::set_texture(const char* texture) { prototype.texture = texture; prototype.cached_texture = nullptr; return *this; } ItemInfoBuilder& ItemInfoBuilder::set_place_voxel(voxel_id place_voxel) { prototype.place_voxel = place_voxel; return *this; } item_id ItemInfoBuilder::build(void) const { const auto it = item_registry::names.find(prototype.name); if(it != item_registry::names.cend()) { spdlog::warn("item_registry: cannot build {}: name already present", prototype.name); return it->second; } auto new_info = std::make_shared(); new_info->name = prototype.name; new_info->texture = prototype.texture; new_info->place_voxel = prototype.place_voxel; new_info->cached_texture = nullptr; item_registry::items.push_back(new_info); item_registry::names.insert_or_assign(prototype.name, static_cast(item_registry::items.size())); return static_cast(item_registry::items.size()); } ItemInfoBuilder& item_registry::construct(const char* name) { const auto it = item_registry::builders.find(name); if(it != item_registry::builders.cend()) { return it->second; } else { return item_registry::builders.emplace(name, ItemInfoBuilder(name)).first->second; } } ItemInfo* item_registry::find(const char* name) { const auto it = item_registry::names.find(name); if(it != item_registry::names.cend()) { return item_registry::find(it->second); } else { return nullptr; } } ItemInfo* item_registry::find(const item_id item) { if((item != NULL_ITEM_ID) && (item <= item_registry::items.size())) { return item_registry::items[item - 1].get(); } else { return nullptr; } } void item_registry::purge(void) { item_registry::builders.clear(); item_registry::names.clear(); item_registry::items.clear(); } std::uint64_t item_registry::calcualte_checksum(void) { std::uint64_t result = 0; for(const auto& info : item_registry::items) { result = crc64::get(info->name, result); result += static_cast(info->place_voxel); } return result; }