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| author | untodesu <kirill@untode.su> | 2025-03-15 16:15:29 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-03-15 16:15:29 +0500 |
| commit | 0e7e3a097f9f04b86bf4166f6f58fee840ec3b03 (patch) | |
| tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /.vscode | |
| download | voxelius-0e7e3a097f9f04b86bf4166f6f58fee840ec3b03.tar.bz2 voxelius-0e7e3a097f9f04b86bf4166f6f58fee840ec3b03.zip | |
Initial commit in an LFS-free tree
- As it turns out Git LFS is a total bitch to work with, so all the work
done to the game after this point MUST continue in this tree, MUST NEVER
cause the tree to be lost and MUST NOT use any kind of Git LFS
Diffstat (limited to '.vscode')
0 files changed, 0 insertions, 0 deletions
