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authoruntodesu <kirill@untode.su>2025-06-28 01:59:49 +0500
committeruntodesu <kirill@untode.su>2025-06-28 01:59:49 +0500
commit61e5bcef2629e2d68b805a956a96fff264d4f74d (patch)
treebca3a94bac79d34e3c0db57c77604f5a823ecbda /deps/include/entt/core/family.hpp
parent88c01588aa0830e219eaa62588839e4d1e2883ce (diff)
downloadvoxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.tar.bz2
voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.zip
Restructure dependencies and update to C++20
- Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025)
Diffstat (limited to 'deps/include/entt/core/family.hpp')
-rw-r--r--deps/include/entt/core/family.hpp33
1 files changed, 0 insertions, 33 deletions
diff --git a/deps/include/entt/core/family.hpp b/deps/include/entt/core/family.hpp
deleted file mode 100644
index 7c7f3e1..0000000
--- a/deps/include/entt/core/family.hpp
+++ /dev/null
@@ -1,33 +0,0 @@
-#ifndef ENTT_CORE_FAMILY_HPP
-#define ENTT_CORE_FAMILY_HPP
-
-#include "../config/config.h"
-#include "fwd.hpp"
-
-namespace entt {
-
-/**
- * @brief Dynamic identifier generator.
- *
- * Utility class template that can be used to assign unique identifiers to types
- * at runtime. Use different specializations to create separate sets of
- * identifiers.
- */
-template<typename...>
-class family {
- // NOLINTNEXTLINE(cppcoreguidelines-avoid-non-const-global-variables)
- inline static ENTT_MAYBE_ATOMIC(id_type) identifier{};
-
-public:
- /*! @brief Unsigned integer type. */
- using value_type = id_type;
-
- /*! @brief Statically generated unique identifier for the given type. */
- template<typename... Type>
- // at the time I'm writing, clang crashes during compilation if auto is used instead of family_type
- inline static const value_type value = identifier++;
-};
-
-} // namespace entt
-
-#endif