diff options
| author | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
| commit | 61e5bcef2629e2d68b805a956a96fff264d4f74d (patch) | |
| tree | bca3a94bac79d34e3c0db57c77604f5a823ecbda /deps/include/glad | |
| parent | 88c01588aa0830e219eaa62588839e4d1e2883ce (diff) | |
| download | voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.tar.bz2 voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.zip | |
Restructure dependencies and update to C++20
- Nuked static_assert from almost everywhere in the project
- Nuked binary dependency support. Might add one later though
- Separated dependency headers into a separate include subdirectory
- Grafted a thirdpartylegalnotices.txt generator from RITEG
- Pushed development snapshot version to 2126 (26th week of 2025)
Diffstat (limited to 'deps/include/glad')
| -rw-r--r-- | deps/include/glad/gl.h | 2210 |
1 files changed, 0 insertions, 2210 deletions
diff --git a/deps/include/glad/gl.h b/deps/include/glad/gl.h deleted file mode 100644 index 471a6a3..0000000 --- a/deps/include/glad/gl.h +++ /dev/null @@ -1,2210 +0,0 @@ -/**
- * Loader generated by glad 2.0.8 on Wed Jan 1 07:55:50 2025
- *
- * SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0
- *
- * Generator: C/C++
- * Specification: gl
- * Extensions: 1
- *
- * APIs:
- * - gl:core=3.3
- *
- * Options:
- * - ALIAS = False
- * - DEBUG = False
- * - HEADER_ONLY = False
- * - LOADER = False
- * - MX = False
- * - ON_DEMAND = False
- *
- * Commandline:
- * --api='gl:core=3.3' --extensions='GL_KHR_debug' c
- *
- * Online:
- * http://glad.sh/#api=gl%3Acore%3D3.3&extensions=GL_KHR_debug&generator=c&options=
- *
- */
-
-#ifndef GLAD_GL_H_
-#define GLAD_GL_H_
-
-#ifdef __clang__
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wreserved-id-macro"
-#endif
-#ifdef __gl_h_
- #error OpenGL (gl.h) header already included (API: gl), remove previous include!
-#endif
-#define __gl_h_ 1
-#ifdef __gl3_h_
- #error OpenGL (gl3.h) header already included (API: gl), remove previous include!
-#endif
-#define __gl3_h_ 1
-#ifdef __glext_h_
- #error OpenGL (glext.h) header already included (API: gl), remove previous include!
-#endif
-#define __glext_h_ 1
-#ifdef __gl3ext_h_
- #error OpenGL (gl3ext.h) header already included (API: gl), remove previous include!
-#endif
-#define __gl3ext_h_ 1
-#ifdef __clang__
-#pragma clang diagnostic pop
-#endif
-
-#define GLAD_GL
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#ifndef GLAD_PLATFORM_H_
-#define GLAD_PLATFORM_H_
-
-#ifndef GLAD_PLATFORM_WIN32
- #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__)
- #define GLAD_PLATFORM_WIN32 1
- #else
- #define GLAD_PLATFORM_WIN32 0
- #endif
-#endif
-
-#ifndef GLAD_PLATFORM_APPLE
- #ifdef __APPLE__
- #define GLAD_PLATFORM_APPLE 1
- #else
- #define GLAD_PLATFORM_APPLE 0
- #endif
-#endif
-
-#ifndef GLAD_PLATFORM_EMSCRIPTEN
- #ifdef __EMSCRIPTEN__
- #define GLAD_PLATFORM_EMSCRIPTEN 1
- #else
- #define GLAD_PLATFORM_EMSCRIPTEN 0
- #endif
-#endif
-
-#ifndef GLAD_PLATFORM_UWP
- #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY)
- #ifdef __has_include
- #if __has_include(<winapifamily.h>)
- #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1
- #endif
- #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
- #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1
- #endif
- #endif
-
- #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY
- #include <winapifamily.h>
- #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
- #define GLAD_PLATFORM_UWP 1
- #endif
- #endif
-
- #ifndef GLAD_PLATFORM_UWP
- #define GLAD_PLATFORM_UWP 0
- #endif
-#endif
-
-#ifdef __GNUC__
- #define GLAD_GNUC_EXTENSION __extension__
-#else
- #define GLAD_GNUC_EXTENSION
-#endif
-
-#define GLAD_UNUSED(x) (void)(x)
-
-#ifndef GLAD_API_CALL
- #if defined(GLAD_API_CALL_EXPORT)
- #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__)
- #if defined(GLAD_API_CALL_EXPORT_BUILD)
- #if defined(__GNUC__)
- #define GLAD_API_CALL __attribute__ ((dllexport)) extern
- #else
- #define GLAD_API_CALL __declspec(dllexport) extern
- #endif
- #else
- #if defined(__GNUC__)
- #define GLAD_API_CALL __attribute__ ((dllimport)) extern
- #else
- #define GLAD_API_CALL __declspec(dllimport) extern
- #endif
- #endif
- #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD)
- #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern
- #else
- #define GLAD_API_CALL extern
- #endif
- #else
- #define GLAD_API_CALL extern
- #endif
-#endif
-
-#ifdef APIENTRY
- #define GLAD_API_PTR APIENTRY
-#elif GLAD_PLATFORM_WIN32
- #define GLAD_API_PTR __stdcall
-#else
- #define GLAD_API_PTR
-#endif
-
-#ifndef GLAPI
-#define GLAPI GLAD_API_CALL
-#endif
-
-#ifndef GLAPIENTRY
-#define GLAPIENTRY GLAD_API_PTR
-#endif
-
-#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor)
-#define GLAD_VERSION_MAJOR(version) (version / 10000)
-#define GLAD_VERSION_MINOR(version) (version % 10000)
-
-#define GLAD_GENERATOR_VERSION "2.0.8"
-
-typedef void (*GLADapiproc)(void);
-
-typedef GLADapiproc (*GLADloadfunc)(const char *name);
-typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name);
-
-typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...);
-typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...);
-
-#endif /* GLAD_PLATFORM_H_ */
-
-#define GL_ACTIVE_ATTRIBUTES 0x8B89
-#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
-#define GL_ACTIVE_TEXTURE 0x84E0
-#define GL_ACTIVE_UNIFORMS 0x8B86
-#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
-#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
-#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
-#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
-#define GL_ALPHA 0x1906
-#define GL_ALREADY_SIGNALED 0x911A
-#define GL_ALWAYS 0x0207
-#define GL_AND 0x1501
-#define GL_AND_INVERTED 0x1504
-#define GL_AND_REVERSE 0x1502
-#define GL_ANY_SAMPLES_PASSED 0x8C2F
-#define GL_ARRAY_BUFFER 0x8892
-#define GL_ARRAY_BUFFER_BINDING 0x8894
-#define GL_ATTACHED_SHADERS 0x8B85
-#define GL_BACK 0x0405
-#define GL_BACK_LEFT 0x0402
-#define GL_BACK_RIGHT 0x0403
-#define GL_BGR 0x80E0
-#define GL_BGRA 0x80E1
-#define GL_BGRA_INTEGER 0x8D9B
-#define GL_BGR_INTEGER 0x8D9A
-#define GL_BLEND 0x0BE2
-#define GL_BLEND_COLOR 0x8005
-#define GL_BLEND_DST 0x0BE0
-#define GL_BLEND_DST_ALPHA 0x80CA
-#define GL_BLEND_DST_RGB 0x80C8
-#define GL_BLEND_EQUATION 0x8009
-#define GL_BLEND_EQUATION_ALPHA 0x883D
-#define GL_BLEND_EQUATION_RGB 0x8009
-#define GL_BLEND_SRC 0x0BE1
-#define GL_BLEND_SRC_ALPHA 0x80CB
-#define GL_BLEND_SRC_RGB 0x80C9
-#define GL_BLUE 0x1905
-#define GL_BLUE_INTEGER 0x8D96
-#define GL_BOOL 0x8B56
-#define GL_BOOL_VEC2 0x8B57
-#define GL_BOOL_VEC3 0x8B58
-#define GL_BOOL_VEC4 0x8B59
-#define GL_BUFFER 0x82E0
-#define GL_BUFFER_ACCESS 0x88BB
-#define GL_BUFFER_ACCESS_FLAGS 0x911F
-#define GL_BUFFER_MAPPED 0x88BC
-#define GL_BUFFER_MAP_LENGTH 0x9120
-#define GL_BUFFER_MAP_OFFSET 0x9121
-#define GL_BUFFER_MAP_POINTER 0x88BD
-#define GL_BUFFER_SIZE 0x8764
-#define GL_BUFFER_USAGE 0x8765
-#define GL_BYTE 0x1400
-#define GL_CCW 0x0901
-#define GL_CLAMP_READ_COLOR 0x891C
-#define GL_CLAMP_TO_BORDER 0x812D
-#define GL_CLAMP_TO_EDGE 0x812F
-#define GL_CLEAR 0x1500
-#define GL_CLIP_DISTANCE0 0x3000
-#define GL_CLIP_DISTANCE1 0x3001
-#define GL_CLIP_DISTANCE2 0x3002
-#define GL_CLIP_DISTANCE3 0x3003
-#define GL_CLIP_DISTANCE4 0x3004
-#define GL_CLIP_DISTANCE5 0x3005
-#define GL_CLIP_DISTANCE6 0x3006
-#define GL_CLIP_DISTANCE7 0x3007
-#define GL_COLOR 0x1800
-#define GL_COLOR_ATTACHMENT0 0x8CE0
-#define GL_COLOR_ATTACHMENT1 0x8CE1
-#define GL_COLOR_ATTACHMENT10 0x8CEA
-#define GL_COLOR_ATTACHMENT11 0x8CEB
-#define GL_COLOR_ATTACHMENT12 0x8CEC
-#define GL_COLOR_ATTACHMENT13 0x8CED
-#define GL_COLOR_ATTACHMENT14 0x8CEE
-#define GL_COLOR_ATTACHMENT15 0x8CEF
-#define GL_COLOR_ATTACHMENT16 0x8CF0
-#define GL_COLOR_ATTACHMENT17 0x8CF1
-#define GL_COLOR_ATTACHMENT18 0x8CF2
-#define GL_COLOR_ATTACHMENT19 0x8CF3
-#define GL_COLOR_ATTACHMENT2 0x8CE2
-#define GL_COLOR_ATTACHMENT20 0x8CF4
-#define GL_COLOR_ATTACHMENT21 0x8CF5
-#define GL_COLOR_ATTACHMENT22 0x8CF6
-#define GL_COLOR_ATTACHMENT23 0x8CF7
-#define GL_COLOR_ATTACHMENT24 0x8CF8
-#define GL_COLOR_ATTACHMENT25 0x8CF9
-#define GL_COLOR_ATTACHMENT26 0x8CFA
-#define GL_COLOR_ATTACHMENT27 0x8CFB
-#define GL_COLOR_ATTACHMENT28 0x8CFC
-#define GL_COLOR_ATTACHMENT29 0x8CFD
-#define GL_COLOR_ATTACHMENT3 0x8CE3
-#define GL_COLOR_ATTACHMENT30 0x8CFE
-#define GL_COLOR_ATTACHMENT31 0x8CFF
-#define GL_COLOR_ATTACHMENT4 0x8CE4
-#define GL_COLOR_ATTACHMENT5 0x8CE5
-#define GL_COLOR_ATTACHMENT6 0x8CE6
-#define GL_COLOR_ATTACHMENT7 0x8CE7
-#define GL_COLOR_ATTACHMENT8 0x8CE8
-#define GL_COLOR_ATTACHMENT9 0x8CE9
-#define GL_COLOR_BUFFER_BIT 0x00004000
-#define GL_COLOR_CLEAR_VALUE 0x0C22
-#define GL_COLOR_LOGIC_OP 0x0BF2
-#define GL_COLOR_WRITEMASK 0x0C23
-#define GL_COMPARE_REF_TO_TEXTURE 0x884E
-#define GL_COMPILE_STATUS 0x8B81
-#define GL_COMPRESSED_RED 0x8225
-#define GL_COMPRESSED_RED_RGTC1 0x8DBB
-#define GL_COMPRESSED_RG 0x8226
-#define GL_COMPRESSED_RGB 0x84ED
-#define GL_COMPRESSED_RGBA 0x84EE
-#define GL_COMPRESSED_RG_RGTC2 0x8DBD
-#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
-#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
-#define GL_COMPRESSED_SRGB 0x8C48
-#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
-#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
-#define GL_CONDITION_SATISFIED 0x911C
-#define GL_CONSTANT_ALPHA 0x8003
-#define GL_CONSTANT_COLOR 0x8001
-#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
-#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
-#define GL_CONTEXT_FLAGS 0x821E
-#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
-#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
-#define GL_CONTEXT_PROFILE_MASK 0x9126
-#define GL_COPY 0x1503
-#define GL_COPY_INVERTED 0x150C
-#define GL_COPY_READ_BUFFER 0x8F36
-#define GL_COPY_WRITE_BUFFER 0x8F37
-#define GL_CULL_FACE 0x0B44
-#define GL_CULL_FACE_MODE 0x0B45
-#define GL_CURRENT_PROGRAM 0x8B8D
-#define GL_CURRENT_QUERY 0x8865
-#define GL_CURRENT_VERTEX_ATTRIB 0x8626
-#define GL_CW 0x0900
-#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
-#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
-#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
-#define GL_DEBUG_LOGGED_MESSAGES 0x9145
-#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
-#define GL_DEBUG_OUTPUT 0x92E0
-#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
-#define GL_DEBUG_SEVERITY_HIGH 0x9146
-#define GL_DEBUG_SEVERITY_LOW 0x9148
-#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
-#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
-#define GL_DEBUG_SOURCE_API 0x8246
-#define GL_DEBUG_SOURCE_APPLICATION 0x824A
-#define GL_DEBUG_SOURCE_OTHER 0x824B
-#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
-#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
-#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
-#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
-#define GL_DEBUG_TYPE_ERROR 0x824C
-#define GL_DEBUG_TYPE_MARKER 0x8268
-#define GL_DEBUG_TYPE_OTHER 0x8251
-#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
-#define GL_DEBUG_TYPE_POP_GROUP 0x826A
-#define GL_DEBUG_TYPE_PORTABILITY 0x824F
-#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
-#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
-#define GL_DECR 0x1E03
-#define GL_DECR_WRAP 0x8508
-#define GL_DELETE_STATUS 0x8B80
-#define GL_DEPTH 0x1801
-#define GL_DEPTH24_STENCIL8 0x88F0
-#define GL_DEPTH32F_STENCIL8 0x8CAD
-#define GL_DEPTH_ATTACHMENT 0x8D00
-#define GL_DEPTH_BUFFER_BIT 0x00000100
-#define GL_DEPTH_CLAMP 0x864F
-#define GL_DEPTH_CLEAR_VALUE 0x0B73
-#define GL_DEPTH_COMPONENT 0x1902
-#define GL_DEPTH_COMPONENT16 0x81A5
-#define GL_DEPTH_COMPONENT24 0x81A6
-#define GL_DEPTH_COMPONENT32 0x81A7
-#define GL_DEPTH_COMPONENT32F 0x8CAC
-#define GL_DEPTH_FUNC 0x0B74
-#define GL_DEPTH_RANGE 0x0B70
-#define GL_DEPTH_STENCIL 0x84F9
-#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
-#define GL_DEPTH_TEST 0x0B71
-#define GL_DEPTH_WRITEMASK 0x0B72
-#define GL_DITHER 0x0BD0
-#define GL_DONT_CARE 0x1100
-#define GL_DOUBLE 0x140A
-#define GL_DOUBLEBUFFER 0x0C32
-#define GL_DRAW_BUFFER 0x0C01
-#define GL_DRAW_BUFFER0 0x8825
-#define GL_DRAW_BUFFER1 0x8826
-#define GL_DRAW_BUFFER10 0x882F
-#define GL_DRAW_BUFFER11 0x8830
-#define GL_DRAW_BUFFER12 0x8831
-#define GL_DRAW_BUFFER13 0x8832
-#define GL_DRAW_BUFFER14 0x8833
-#define GL_DRAW_BUFFER15 0x8834
-#define GL_DRAW_BUFFER2 0x8827
-#define GL_DRAW_BUFFER3 0x8828
-#define GL_DRAW_BUFFER4 0x8829
-#define GL_DRAW_BUFFER5 0x882A
-#define GL_DRAW_BUFFER6 0x882B
-#define GL_DRAW_BUFFER7 0x882C
-#define GL_DRAW_BUFFER8 0x882D
-#define GL_DRAW_BUFFER9 0x882E
-#define GL_DRAW_FRAMEBUFFER 0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
-#define GL_DST_ALPHA 0x0304
-#define GL_DST_COLOR 0x0306
-#define GL_DYNAMIC_COPY 0x88EA
-#define GL_DYNAMIC_DRAW 0x88E8
-#define GL_DYNAMIC_READ 0x88E9
-#define GL_ELEMENT_ARRAY_BUFFER 0x8893
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
-#define GL_EQUAL 0x0202
-#define GL_EQUIV 0x1509
-#define GL_EXTENSIONS 0x1F03
-#define GL_FALSE 0
-#define GL_FASTEST 0x1101
-#define GL_FILL 0x1B02
-#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
-#define GL_FIXED_ONLY 0x891D
-#define GL_FLOAT 0x1406
-#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
-#define GL_FLOAT_MAT2 0x8B5A
-#define GL_FLOAT_MAT2x3 0x8B65
-#define GL_FLOAT_MAT2x4 0x8B66
-#define GL_FLOAT_MAT3 0x8B5B
-#define GL_FLOAT_MAT3x2 0x8B67
-#define GL_FLOAT_MAT3x4 0x8B68
-#define GL_FLOAT_MAT4 0x8B5C
-#define GL_FLOAT_MAT4x2 0x8B69
-#define GL_FLOAT_MAT4x3 0x8B6A
-#define GL_FLOAT_VEC2 0x8B50
-#define GL_FLOAT_VEC3 0x8B51
-#define GL_FLOAT_VEC4 0x8B52
-#define GL_FRAGMENT_SHADER 0x8B30
-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
-#define GL_FRAMEBUFFER 0x8D40
-#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
-#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
-#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
-#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
-#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
-#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
-#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
-#define GL_FRAMEBUFFER_BINDING 0x8CA6
-#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
-#define GL_FRAMEBUFFER_DEFAULT 0x8218
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
-#define GL_FRAMEBUFFER_SRGB 0x8DB9
-#define GL_FRAMEBUFFER_UNDEFINED 0x8219
-#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
-#define GL_FRONT 0x0404
-#define GL_FRONT_AND_BACK 0x0408
-#define GL_FRONT_FACE 0x0B46
-#define GL_FRONT_LEFT 0x0400
-#define GL_FRONT_RIGHT 0x0401
-#define GL_FUNC_ADD 0x8006
-#define GL_FUNC_REVERSE_SUBTRACT 0x800B
-#define GL_FUNC_SUBTRACT 0x800A
-#define GL_GEOMETRY_INPUT_TYPE 0x8917
-#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
-#define GL_GEOMETRY_SHADER 0x8DD9
-#define GL_GEOMETRY_VERTICES_OUT 0x8916
-#define GL_GEQUAL 0x0206
-#define GL_GREATER 0x0204
-#define GL_GREEN 0x1904
-#define GL_GREEN_INTEGER 0x8D95
-#define GL_HALF_FLOAT 0x140B
-#define GL_INCR 0x1E02
-#define GL_INCR_WRAP 0x8507
-#define GL_INFO_LOG_LENGTH 0x8B84
-#define GL_INT 0x1404
-#define GL_INTERLEAVED_ATTRIBS 0x8C8C
-#define GL_INT_2_10_10_10_REV 0x8D9F
-#define GL_INT_SAMPLER_1D 0x8DC9
-#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
-#define GL_INT_SAMPLER_2D 0x8DCA
-#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
-#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
-#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
-#define GL_INT_SAMPLER_2D_RECT 0x8DCD
-#define GL_INT_SAMPLER_3D 0x8DCB
-#define GL_INT_SAMPLER_BUFFER 0x8DD0
-#define GL_INT_SAMPLER_CUBE 0x8DCC
-#define GL_INT_VEC2 0x8B53
-#define GL_INT_VEC3 0x8B54
-#define GL_INT_VEC4 0x8B55
-#define GL_INVALID_ENUM 0x0500
-#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
-#define GL_INVALID_INDEX 0xFFFFFFFF
-#define GL_INVALID_OPERATION 0x0502
-#define GL_INVALID_VALUE 0x0501
-#define GL_INVERT 0x150A
-#define GL_KEEP 0x1E00
-#define GL_LAST_VERTEX_CONVENTION 0x8E4E
-#define GL_LEFT 0x0406
-#define GL_LEQUAL 0x0203
-#define GL_LESS 0x0201
-#define GL_LINE 0x1B01
-#define GL_LINEAR 0x2601
-#define GL_LINEAR_MIPMAP_LINEAR 0x2703
-#define GL_LINEAR_MIPMAP_NEAREST 0x2701
-#define GL_LINES 0x0001
-#define GL_LINES_ADJACENCY 0x000A
-#define GL_LINE_LOOP 0x0002
-#define GL_LINE_SMOOTH 0x0B20
-#define GL_LINE_SMOOTH_HINT 0x0C52
-#define GL_LINE_STRIP 0x0003
-#define GL_LINE_STRIP_ADJACENCY 0x000B
-#define GL_LINE_WIDTH 0x0B21
-#define GL_LINE_WIDTH_GRANULARITY 0x0B23
-#define GL_LINE_WIDTH_RANGE 0x0B22
-#define GL_LINK_STATUS 0x8B82
-#define GL_LOGIC_OP_MODE 0x0BF0
-#define GL_LOWER_LEFT 0x8CA1
-#define GL_MAJOR_VERSION 0x821B
-#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
-#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
-#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
-#define GL_MAP_READ_BIT 0x0001
-#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
-#define GL_MAP_WRITE_BIT 0x0002
-#define GL_MAX 0x8008
-#define GL_MAX_3D_TEXTURE_SIZE 0x8073
-#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
-#define GL_MAX_CLIP_DISTANCES 0x0D32
-#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
-#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
-#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
-#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
-#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
-#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
-#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
-#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
-#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
-#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
-#define GL_MAX_DRAW_BUFFERS 0x8824
-#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
-#define GL_MAX_ELEMENTS_INDICES 0x80E9
-#define GL_MAX_ELEMENTS_VERTICES 0x80E8
-#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
-#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
-#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
-#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
-#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
-#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
-#define GL_MAX_INTEGER_SAMPLES 0x9110
-#define GL_MAX_LABEL_LENGTH 0x82E8
-#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
-#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
-#define GL_MAX_SAMPLES 0x8D57
-#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
-#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
-#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
-#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
-#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
-#define GL_MAX_TEXTURE_SIZE 0x0D33
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
-#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
-#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
-#define GL_MAX_VARYING_COMPONENTS 0x8B4B
-#define GL_MAX_VARYING_FLOATS 0x8B4B
-#define GL_MAX_VERTEX_ATTRIBS 0x8869
-#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
-#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
-#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
-#define GL_MAX_VIEWPORT_DIMS 0x0D3A
-#define GL_MIN 0x8007
-#define GL_MINOR_VERSION 0x821C
-#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
-#define GL_MIRRORED_REPEAT 0x8370
-#define GL_MULTISAMPLE 0x809D
-#define GL_NAND 0x150E
-#define GL_NEAREST 0x2600
-#define GL_NEAREST_MIPMAP_LINEAR 0x2702
-#define GL_NEAREST_MIPMAP_NEAREST 0x2700
-#define GL_NEVER 0x0200
-#define GL_NICEST 0x1102
-#define GL_NONE 0
-#define GL_NOOP 0x1505
-#define GL_NOR 0x1508
-#define GL_NOTEQUAL 0x0205
-#define GL_NO_ERROR 0
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
-#define GL_NUM_EXTENSIONS 0x821D
-#define GL_OBJECT_TYPE 0x9112
-#define GL_ONE 1
-#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
-#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
-#define GL_ONE_MINUS_DST_ALPHA 0x0305
-#define GL_ONE_MINUS_DST_COLOR 0x0307
-#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
-#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
-#define GL_ONE_MINUS_SRC_ALPHA 0x0303
-#define GL_ONE_MINUS_SRC_COLOR 0x0301
-#define GL_OR 0x1507
-#define GL_OR_INVERTED 0x150D
-#define GL_OR_REVERSE 0x150B
-#define GL_OUT_OF_MEMORY 0x0505
-#define GL_PACK_ALIGNMENT 0x0D05
-#define GL_PACK_IMAGE_HEIGHT 0x806C
-#define GL_PACK_LSB_FIRST 0x0D01
-#define GL_PACK_ROW_LENGTH 0x0D02
-#define GL_PACK_SKIP_IMAGES 0x806B
-#define GL_PACK_SKIP_PIXELS 0x0D04
-#define GL_PACK_SKIP_ROWS 0x0D03
-#define GL_PACK_SWAP_BYTES 0x0D00
-#define GL_PIXEL_PACK_BUFFER 0x88EB
-#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
-#define GL_PIXEL_UNPACK_BUFFER 0x88EC
-#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
-#define GL_POINT 0x1B00
-#define GL_POINTS 0x0000
-#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
-#define GL_POINT_SIZE 0x0B11
-#define GL_POINT_SIZE_GRANULARITY 0x0B13
-#define GL_POINT_SIZE_RANGE 0x0B12
-#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
-#define GL_POLYGON_MODE 0x0B40
-#define GL_POLYGON_OFFSET_FACTOR 0x8038
-#define GL_POLYGON_OFFSET_FILL 0x8037
-#define GL_POLYGON_OFFSET_LINE 0x2A02
-#define GL_POLYGON_OFFSET_POINT 0x2A01
-#define GL_POLYGON_OFFSET_UNITS 0x2A00
-#define GL_POLYGON_SMOOTH 0x0B41
-#define GL_POLYGON_SMOOTH_HINT 0x0C53
-#define GL_PRIMITIVES_GENERATED 0x8C87
-#define GL_PRIMITIVE_RESTART 0x8F9D
-#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
-#define GL_PROGRAM 0x82E2
-#define GL_PROGRAM_PIPELINE 0x82E4
-#define GL_PROGRAM_POINT_SIZE 0x8642
-#define GL_PROVOKING_VERTEX 0x8E4F
-#define GL_PROXY_TEXTURE_1D 0x8063
-#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
-#define GL_PROXY_TEXTURE_2D 0x8064
-#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
-#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
-#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
-#define GL_PROXY_TEXTURE_3D 0x8070
-#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
-#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
-#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
-#define GL_QUERY 0x82E3
-#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
-#define GL_QUERY_BY_REGION_WAIT 0x8E15
-#define GL_QUERY_COUNTER_BITS 0x8864
-#define GL_QUERY_NO_WAIT 0x8E14
-#define GL_QUERY_RESULT 0x8866
-#define GL_QUERY_RESULT_AVAILABLE 0x8867
-#define GL_QUERY_WAIT 0x8E13
-#define GL_R11F_G11F_B10F 0x8C3A
-#define GL_R16 0x822A
-#define GL_R16F 0x822D
-#define GL_R16I 0x8233
-#define GL_R16UI 0x8234
-#define GL_R16_SNORM 0x8F98
-#define GL_R32F 0x822E
-#define GL_R32I 0x8235
-#define GL_R32UI 0x8236
-#define GL_R3_G3_B2 0x2A10
-#define GL_R8 0x8229
-#define GL_R8I 0x8231
-#define GL_R8UI 0x8232
-#define GL_R8_SNORM 0x8F94
-#define GL_RASTERIZER_DISCARD 0x8C89
-#define GL_READ_BUFFER 0x0C02
-#define GL_READ_FRAMEBUFFER 0x8CA8
-#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
-#define GL_READ_ONLY 0x88B8
-#define GL_READ_WRITE 0x88BA
-#define GL_RED 0x1903
-#define GL_RED_INTEGER 0x8D94
-#define GL_RENDERBUFFER 0x8D41
-#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
-#define GL_RENDERBUFFER_BINDING 0x8CA7
-#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
-#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
-#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
-#define GL_RENDERBUFFER_HEIGHT 0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
-#define GL_RENDERBUFFER_RED_SIZE 0x8D50
-#define GL_RENDERBUFFER_SAMPLES 0x8CAB
-#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
-#define GL_RENDERBUFFER_WIDTH 0x8D42
-#define GL_RENDERER 0x1F01
-#define GL_REPEAT 0x2901
-#define GL_REPLACE 0x1E01
-#define GL_RG 0x8227
-#define GL_RG16 0x822C
-#define GL_RG16F 0x822F
-#define GL_RG16I 0x8239
-#define GL_RG16UI 0x823A
-#define GL_RG16_SNORM 0x8F99
-#define GL_RG32F 0x8230
-#define GL_RG32I 0x823B
-#define GL_RG32UI 0x823C
-#define GL_RG8 0x822B
-#define GL_RG8I 0x8237
-#define GL_RG8UI 0x8238
-#define GL_RG8_SNORM 0x8F95
-#define GL_RGB 0x1907
-#define GL_RGB10 0x8052
-#define GL_RGB10_A2 0x8059
-#define GL_RGB10_A2UI 0x906F
-#define GL_RGB12 0x8053
-#define GL_RGB16 0x8054
-#define GL_RGB16F 0x881B
-#define GL_RGB16I 0x8D89
-#define GL_RGB16UI 0x8D77
-#define GL_RGB16_SNORM 0x8F9A
-#define GL_RGB32F 0x8815
-#define GL_RGB32I 0x8D83
-#define GL_RGB32UI 0x8D71
-#define GL_RGB4 0x804F
-#define GL_RGB5 0x8050
-#define GL_RGB5_A1 0x8057
-#define GL_RGB8 0x8051
-#define GL_RGB8I 0x8D8F
-#define GL_RGB8UI 0x8D7D
-#define GL_RGB8_SNORM 0x8F96
-#define GL_RGB9_E5 0x8C3D
-#define GL_RGBA 0x1908
-#define GL_RGBA12 0x805A
-#define GL_RGBA16 0x805B
-#define GL_RGBA16F 0x881A
-#define GL_RGBA16I 0x8D88
-#define GL_RGBA16UI 0x8D76
-#define GL_RGBA16_SNORM 0x8F9B
-#define GL_RGBA2 0x8055
-#define GL_RGBA32F 0x8814
-#define GL_RGBA32I 0x8D82
-#define GL_RGBA32UI 0x8D70
-#define GL_RGBA4 0x8056
-#define GL_RGBA8 0x8058
-#define GL_RGBA8I 0x8D8E
-#define GL_RGBA8UI 0x8D7C
-#define GL_RGBA8_SNORM 0x8F97
-#define GL_RGBA_INTEGER 0x8D99
-#define GL_RGB_INTEGER 0x8D98
-#define GL_RG_INTEGER 0x8228
-#define GL_RIGHT 0x0407
-#define GL_SAMPLER 0x82E6
-#define GL_SAMPLER_1D 0x8B5D
-#define GL_SAMPLER_1D_ARRAY 0x8DC0
-#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
-#define GL_SAMPLER_1D_SHADOW 0x8B61
-#define GL_SAMPLER_2D 0x8B5E
-#define GL_SAMPLER_2D_ARRAY 0x8DC1
-#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
-#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
-#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
-#define GL_SAMPLER_2D_RECT 0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
-#define GL_SAMPLER_2D_SHADOW 0x8B62
-#define GL_SAMPLER_3D 0x8B5F
-#define GL_SAMPLER_BINDING 0x8919
-#define GL_SAMPLER_BUFFER 0x8DC2
-#define GL_SAMPLER_CUBE 0x8B60
-#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
-#define GL_SAMPLES 0x80A9
-#define GL_SAMPLES_PASSED 0x8914
-#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
-#define GL_SAMPLE_BUFFERS 0x80A8
-#define GL_SAMPLE_COVERAGE 0x80A0
-#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
-#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
-#define GL_SAMPLE_MASK 0x8E51
-#define GL_SAMPLE_MASK_VALUE 0x8E52
-#define GL_SAMPLE_POSITION 0x8E50
-#define GL_SCISSOR_BOX 0x0C10
-#define GL_SCISSOR_TEST 0x0C11
-#define GL_SEPARATE_ATTRIBS 0x8C8D
-#define GL_SET 0x150F
-#define GL_SHADER 0x82E1
-#define GL_SHADER_SOURCE_LENGTH 0x8B88
-#define GL_SHADER_TYPE 0x8B4F
-#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
-#define GL_SHORT 0x1402
-#define GL_SIGNALED 0x9119
-#define GL_SIGNED_NORMALIZED 0x8F9C
-#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
-#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
-#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
-#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
-#define GL_SRC1_ALPHA 0x8589
-#define GL_SRC1_COLOR 0x88F9
-#define GL_SRC_ALPHA 0x0302
-#define GL_SRC_ALPHA_SATURATE 0x0308
-#define GL_SRC_COLOR 0x0300
-#define GL_SRGB 0x8C40
-#define GL_SRGB8 0x8C41
-#define GL_SRGB8_ALPHA8 0x8C43
-#define GL_SRGB_ALPHA 0x8C42
-#define GL_STACK_OVERFLOW 0x0503
-#define GL_STACK_UNDERFLOW 0x0504
-#define GL_STATIC_COPY 0x88E6
-#define GL_STATIC_DRAW 0x88E4
-#define GL_STATIC_READ 0x88E5
-#define GL_STENCIL 0x1802
-#define GL_STENCIL_ATTACHMENT 0x8D20
-#define GL_STENCIL_BACK_FAIL 0x8801
-#define GL_STENCIL_BACK_FUNC 0x8800
-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
-#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
-#define GL_STENCIL_BACK_REF 0x8CA3
-#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
-#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
-#define GL_STENCIL_BUFFER_BIT 0x00000400
-#define GL_STENCIL_CLEAR_VALUE 0x0B91
-#define GL_STENCIL_FAIL 0x0B94
-#define GL_STENCIL_FUNC 0x0B92
-#define GL_STENCIL_INDEX 0x1901
-#define GL_STENCIL_INDEX1 0x8D46
-#define GL_STENCIL_INDEX16 0x8D49
-#define GL_STENCIL_INDEX4 0x8D47
-#define GL_STENCIL_INDEX8 0x8D48
-#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
-#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
-#define GL_STENCIL_REF 0x0B97
-#define GL_STENCIL_TEST 0x0B90
-#define GL_STENCIL_VALUE_MASK 0x0B93
-#define GL_STENCIL_WRITEMASK 0x0B98
-#define GL_STEREO 0x0C33
-#define GL_STREAM_COPY 0x88E2
-#define GL_STREAM_DRAW 0x88E0
-#define GL_STREAM_READ 0x88E1
-#define GL_SUBPIXEL_BITS 0x0D50
-#define GL_SYNC_CONDITION 0x9113
-#define GL_SYNC_FENCE 0x9116
-#define GL_SYNC_FLAGS 0x9115
-#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
-#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
-#define GL_SYNC_STATUS 0x9114
-#define GL_TEXTURE 0x1702
-#define GL_TEXTURE0 0x84C0
-#define GL_TEXTURE1 0x84C1
-#define GL_TEXTURE10 0x84CA
-#define GL_TEXTURE11 0x84CB
-#define GL_TEXTURE12 0x84CC
-#define GL_TEXTURE13 0x84CD
-#define GL_TEXTURE14 0x84CE
-#define GL_TEXTURE15 0x84CF
-#define GL_TEXTURE16 0x84D0
-#define GL_TEXTURE17 0x84D1
-#define GL_TEXTURE18 0x84D2
-#define GL_TEXTURE19 0x84D3
-#define GL_TEXTURE2 0x84C2
-#define GL_TEXTURE20 0x84D4
-#define GL_TEXTURE21 0x84D5
-#define GL_TEXTURE22 0x84D6
-#define GL_TEXTURE23 0x84D7
-#define GL_TEXTURE24 0x84D8
-#define GL_TEXTURE25 0x84D9
-#define GL_TEXTURE26 0x84DA
-#define GL_TEXTURE27 0x84DB
-#define GL_TEXTURE28 0x84DC
-#define GL_TEXTURE29 0x84DD
-#define GL_TEXTURE3 0x84C3
-#define GL_TEXTURE30 0x84DE
-#define GL_TEXTURE31 0x84DF
-#define GL_TEXTURE4 0x84C4
-#define GL_TEXTURE5 0x84C5
-#define GL_TEXTURE6 0x84C6
-#define GL_TEXTURE7 0x84C7
-#define GL_TEXTURE8 0x84C8
-#define GL_TEXTURE9 0x84C9
-#define GL_TEXTURE_1D 0x0DE0
-#define GL_TEXTURE_1D_ARRAY 0x8C18
-#define GL_TEXTURE_2D 0x0DE1
-#define GL_TEXTURE_2D_ARRAY 0x8C1A
-#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
-#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
-#define GL_TEXTURE_3D 0x806F
-#define GL_TEXTURE_ALPHA_SIZE 0x805F
-#define GL_TEXTURE_ALPHA_TYPE 0x8C13
-#define GL_TEXTURE_BASE_LEVEL 0x813C
-#define GL_TEXTURE_BINDING_1D 0x8068
-#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
-#define GL_TEXTURE_BINDING_2D 0x8069
-#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
-#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
-#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
-#define GL_TEXTURE_BINDING_3D 0x806A
-#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
-#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
-#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
-#define GL_TEXTURE_BLUE_SIZE 0x805E
-#define GL_TEXTURE_BLUE_TYPE 0x8C12
-#define GL_TEXTURE_BORDER_COLOR 0x1004
-#define GL_TEXTURE_BUFFER 0x8C2A
-#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
-#define GL_TEXTURE_COMPARE_FUNC 0x884D
-#define GL_TEXTURE_COMPARE_MODE 0x884C
-#define GL_TEXTURE_COMPRESSED 0x86A1
-#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
-#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
-#define GL_TEXTURE_CUBE_MAP 0x8513
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
-#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
-#define GL_TEXTURE_DEPTH 0x8071
-#define GL_TEXTURE_DEPTH_SIZE 0x884A
-#define GL_TEXTURE_DEPTH_TYPE 0x8C16
-#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
-#define GL_TEXTURE_GREEN_SIZE 0x805D
-#define GL_TEXTURE_GREEN_TYPE 0x8C11
-#define GL_TEXTURE_HEIGHT 0x1001
-#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
-#define GL_TEXTURE_LOD_BIAS 0x8501
-#define GL_TEXTURE_MAG_FILTER 0x2800
-#define GL_TEXTURE_MAX_LEVEL 0x813D
-#define GL_TEXTURE_MAX_LOD 0x813B
-#define GL_TEXTURE_MIN_FILTER 0x2801
-#define GL_TEXTURE_MIN_LOD 0x813A
-#define GL_TEXTURE_RECTANGLE 0x84F5
-#define GL_TEXTURE_RED_SIZE 0x805C
-#define GL_TEXTURE_RED_TYPE 0x8C10
-#define GL_TEXTURE_SAMPLES 0x9106
-#define GL_TEXTURE_SHARED_SIZE 0x8C3F
-#define GL_TEXTURE_STENCIL_SIZE 0x88F1
-#define GL_TEXTURE_SWIZZLE_A 0x8E45
-#define GL_TEXTURE_SWIZZLE_B 0x8E44
-#define GL_TEXTURE_SWIZZLE_G 0x8E43
-#define GL_TEXTURE_SWIZZLE_R 0x8E42
-#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
-#define GL_TEXTURE_WIDTH 0x1000
-#define GL_TEXTURE_WRAP_R 0x8072
-#define GL_TEXTURE_WRAP_S 0x2802
-#define GL_TEXTURE_WRAP_T 0x2803
-#define GL_TIMEOUT_EXPIRED 0x911B
-#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
-#define GL_TIMESTAMP 0x8E28
-#define GL_TIME_ELAPSED 0x88BF
-#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
-#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
-#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
-#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
-#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
-#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
-#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
-#define GL_TRIANGLES 0x0004
-#define GL_TRIANGLES_ADJACENCY 0x000C
-#define GL_TRIANGLE_FAN 0x0006
-#define GL_TRIANGLE_STRIP 0x0005
-#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
-#define GL_TRUE 1
-#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
-#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
-#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
-#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
-#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
-#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
-#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
-#define GL_UNIFORM_BUFFER 0x8A11
-#define GL_UNIFORM_BUFFER_BINDING 0x8A28
-#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
-#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
-#define GL_UNIFORM_BUFFER_START 0x8A29
-#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
-#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
-#define GL_UNIFORM_NAME_LENGTH 0x8A39
-#define GL_UNIFORM_OFFSET 0x8A3B
-#define GL_UNIFORM_SIZE 0x8A38
-#define GL_UNIFORM_TYPE 0x8A37
-#define GL_UNPACK_ALIGNMENT 0x0CF5
-#define GL_UNPACK_IMAGE_HEIGHT 0x806E
-#define GL_UNPACK_LSB_FIRST 0x0CF1
-#define GL_UNPACK_ROW_LENGTH 0x0CF2
-#define GL_UNPACK_SKIP_IMAGES 0x806D
-#define GL_UNPACK_SKIP_PIXELS 0x0CF4
-#define GL_UNPACK_SKIP_ROWS 0x0CF3
-#define GL_UNPACK_SWAP_BYTES 0x0CF0
-#define GL_UNSIGNALED 0x9118
-#define GL_UNSIGNED_BYTE 0x1401
-#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
-#define GL_UNSIGNED_BYTE_3_3_2 0x8032
-#define GL_UNSIGNED_INT 0x1405
-#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
-#define GL_UNSIGNED_INT_10_10_10_2 0x8036
-#define GL_UNSIGNED_INT_24_8 0x84FA
-#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
-#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
-#define GL_UNSIGNED_INT_8_8_8_8 0x8035
-#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
-#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
-#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
-#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
-#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
-#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
-#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
-#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
-#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
-#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
-#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
-#define GL_UNSIGNED_INT_VEC2 0x8DC6
-#define GL_UNSIGNED_INT_VEC3 0x8DC7
-#define GL_UNSIGNED_INT_VEC4 0x8DC8
-#define GL_UNSIGNED_NORMALIZED 0x8C17
-#define GL_UNSIGNED_SHORT 0x1403
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
-#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
-#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
-#define GL_UNSIGNED_SHORT_5_6_5 0x8363
-#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
-#define GL_UPPER_LEFT 0x8CA2
-#define GL_VALIDATE_STATUS 0x8B83
-#define GL_VENDOR 0x1F00
-#define GL_VERSION 0x1F02
-#define GL_VERTEX_ARRAY 0x8074
-#define GL_VERTEX_ARRAY_BINDING 0x85B5
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
-#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
-#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
-#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
-#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
-#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
-#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
-#define GL_VERTEX_SHADER 0x8B31
-#define GL_VIEWPORT 0x0BA2
-#define GL_WAIT_FAILED 0x911D
-#define GL_WRITE_ONLY 0x88B9
-#define GL_XOR 0x1506
-#define GL_ZERO 0
-
-
-#include <KHR/khrplatform.h>
-typedef unsigned int GLenum;
-typedef unsigned char GLboolean;
-typedef unsigned int GLbitfield;
-typedef void GLvoid;
-typedef khronos_int8_t GLbyte;
-typedef khronos_uint8_t GLubyte;
-typedef khronos_int16_t GLshort;
-typedef khronos_uint16_t GLushort;
-typedef int GLint;
-typedef unsigned int GLuint;
-typedef khronos_int32_t GLclampx;
-typedef int GLsizei;
-typedef khronos_float_t GLfloat;
-typedef khronos_float_t GLclampf;
-typedef double GLdouble;
-typedef double GLclampd;
-typedef void *GLeglClientBufferEXT;
-typedef void *GLeglImageOES;
-typedef char GLchar;
-typedef char GLcharARB;
-#ifdef __APPLE__
-typedef void *GLhandleARB;
-#else
-typedef unsigned int GLhandleARB;
-#endif
-typedef khronos_uint16_t GLhalf;
-typedef khronos_uint16_t GLhalfARB;
-typedef khronos_int32_t GLfixed;
-#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
-typedef khronos_intptr_t GLintptr;
-#else
-typedef khronos_intptr_t GLintptr;
-#endif
-#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
-typedef khronos_intptr_t GLintptrARB;
-#else
-typedef khronos_intptr_t GLintptrARB;
-#endif
-#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
-typedef khronos_ssize_t GLsizeiptr;
-#else
-typedef khronos_ssize_t GLsizeiptr;
-#endif
-#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
-typedef khronos_ssize_t GLsizeiptrARB;
-#else
-typedef khronos_ssize_t GLsizeiptrARB;
-#endif
-typedef khronos_int64_t GLint64;
-typedef khronos_int64_t GLint64EXT;
-typedef khronos_uint64_t GLuint64;
-typedef khronos_uint64_t GLuint64EXT;
-typedef struct __GLsync *GLsync;
-struct _cl_context;
-struct _cl_event;
-typedef void (GLAD_API_PTR *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
-typedef void (GLAD_API_PTR *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
-typedef void (GLAD_API_PTR *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
-typedef void (GLAD_API_PTR *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
-typedef unsigned short GLhalfNV;
-typedef GLintptr GLvdpauSurfaceNV;
-typedef void (GLAD_API_PTR *GLVULKANPROCNV)(void);
-
-
-#define GL_VERSION_1_0 1
-GLAD_API_CALL int GLAD_GL_VERSION_1_0;
-#define GL_VERSION_1_1 1
-GLAD_API_CALL int GLAD_GL_VERSION_1_1;
-#define GL_VERSION_1_2 1
-GLAD_API_CALL int GLAD_GL_VERSION_1_2;
-#define GL_VERSION_1_3 1
-GLAD_API_CALL int GLAD_GL_VERSION_1_3;
-#define GL_VERSION_1_4 1
-GLAD_API_CALL int GLAD_GL_VERSION_1_4;
-#define GL_VERSION_1_5 1
-GLAD_API_CALL int GLAD_GL_VERSION_1_5;
-#define GL_VERSION_2_0 1
-GLAD_API_CALL int GLAD_GL_VERSION_2_0;
-#define GL_VERSION_2_1 1
-GLAD_API_CALL int GLAD_GL_VERSION_2_1;
-#define GL_VERSION_3_0 1
-GLAD_API_CALL int GLAD_GL_VERSION_3_0;
-#define GL_VERSION_3_1 1
-GLAD_API_CALL int GLAD_GL_VERSION_3_1;
-#define GL_VERSION_3_2 1
-GLAD_API_CALL int GLAD_GL_VERSION_3_2;
-#define GL_VERSION_3_3 1
-GLAD_API_CALL int GLAD_GL_VERSION_3_3;
-#define GL_KHR_debug 1
-GLAD_API_CALL int GLAD_GL_KHR_debug;
-
-
-typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture);
-typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
-typedef void (GLAD_API_PTR *PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
-typedef void (GLAD_API_PTR *PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
-typedef void (GLAD_API_PTR *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
-typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name);
-typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
-typedef void (GLAD_API_PTR *PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
-typedef void (GLAD_API_PTR *PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar * name);
-typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
-typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
-typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
-typedef void (GLAD_API_PTR *PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler);
-typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
-typedef void (GLAD_API_PTR *PFNGLBINDVERTEXARRAYPROC)(GLuint array);
-typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode);
-typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
-typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
-typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage);
-typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data);
-typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
-typedef void (GLAD_API_PTR *PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
-typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask);
-typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint * value);
-typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHPROC)(GLdouble depth);
-typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s);
-typedef GLenum (GLAD_API_PTR *PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
-typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-typedef void (GLAD_API_PTR *PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void);
-typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type);
-typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode);
-typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void * userParam);
-typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
-typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
-typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers);
-typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers);
-typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPROC)(GLuint program);
-typedef void (GLAD_API_PTR *PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint * ids);
-typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers);
-typedef void (GLAD_API_PTR *PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint * samplers);
-typedef void (GLAD_API_PTR *PFNGLDELETESHADERPROC)(GLuint shader);
-typedef void (GLAD_API_PTR *PFNGLDELETESYNCPROC)(GLsync sync);
-typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures);
-typedef void (GLAD_API_PTR *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint * arrays);
-typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func);
-typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag);
-typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f);
-typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
-typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap);
-typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
-typedef void (GLAD_API_PTR *PFNGLDISABLEIPROC)(GLenum target, GLuint index);
-typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
-typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
-typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERPROC)(GLenum buf);
-typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum * bufs);
-typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices);
-typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex);
-typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount);
-typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex);
-typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);
-typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex);
-typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap);
-typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
-typedef void (GLAD_API_PTR *PFNGLENABLEIPROC)(GLenum target, GLuint index);
-typedef void (GLAD_API_PTR *PFNGLENDCONDITIONALRENDERPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLENDQUERYPROC)(GLenum target);
-typedef void (GLAD_API_PTR *PFNGLENDTRANSFORMFEEDBACKPROC)(void);
-typedef GLsync (GLAD_API_PTR *PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
-typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode);
-typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers);
-typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers);
-typedef void (GLAD_API_PTR *PFNGLGENQUERIESPROC)(GLsizei n, GLuint * ids);
-typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers);
-typedef void (GLAD_API_PTR *PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint * samplers);
-typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures);
-typedef void (GLAD_API_PTR *PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays);
-typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders);
-typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name);
-typedef void (GLAD_API_PTR *PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean * data);
-typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data);
-typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 * params);
-typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params);
-typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void * data);
-typedef void (GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void * img);
-typedef GLuint (GLAD_API_PTR *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
-typedef void (GLAD_API_PTR *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble * data);
-typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data);
-typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar * name);
-typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar * name);
-typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 * data);
-typedef void (GLAD_API_PTR *PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 * data);
-typedef void (GLAD_API_PTR *PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint * data);
-typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data);
-typedef void (GLAD_API_PTR *PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat * val);
-typedef void (GLAD_API_PTR *PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
-typedef void (GLAD_API_PTR *PFNGLGETOBJECTPTRLABELPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
-typedef void (GLAD_API_PTR *PFNGLGETPOINTERVPROC)(GLenum pname, void ** params);
-typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
-typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 * params);
-typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 * params);
-typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint * params);
-typedef void (GLAD_API_PTR *PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint * params);
-typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat * params);
-typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
-typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source);
-typedef void (GLAD_API_PTR *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params);
-typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name);
-typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGIPROC)(GLenum name, GLuint index);
-typedef void (GLAD_API_PTR *PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei count, GLsizei * length, GLint * values);
-typedef void (GLAD_API_PTR *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
-typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
-typedef GLuint (GLAD_API_PTR *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar * uniformBlockName);
-typedef void (GLAD_API_PTR *PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices);
-typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name);
-typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params);
-typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint * params);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint * params);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble * params);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params);
-typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode);
-typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer);
-typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap);
-typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDIPROC)(GLenum target, GLuint index);
-typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
-typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPROC)(GLuint program);
-typedef GLboolean (GLAD_API_PTR *PFNGLISQUERYPROC)(GLuint id);
-typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
-typedef GLboolean (GLAD_API_PTR *PFNGLISSAMPLERPROC)(GLuint sampler);
-typedef GLboolean (GLAD_API_PTR *PFNGLISSHADERPROC)(GLuint shader);
-typedef GLboolean (GLAD_API_PTR *PFNGLISSYNCPROC)(GLsync sync);
-typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture);
-typedef GLboolean (GLAD_API_PTR *PFNGLISVERTEXARRAYPROC)(GLuint array);
-typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width);
-typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program);
-typedef void (GLAD_API_PTR *PFNGLLOGICOPPROC)(GLenum opcode);
-typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
-typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-typedef void (GLAD_API_PTR *PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount);
-typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount);
-typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex);
-typedef void (GLAD_API_PTR *PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
-typedef void (GLAD_API_PTR *PFNGLOBJECTPTRLABELPROC)(const void * ptr, GLsizei length, const GLchar * label);
-typedef void (GLAD_API_PTR *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
-typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
-typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
-typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat * params);
-typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
-typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint * params);
-typedef void (GLAD_API_PTR *PFNGLPOINTSIZEPROC)(GLfloat size);
-typedef void (GLAD_API_PTR *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
-typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
-typedef void (GLAD_API_PTR *PFNGLPOPDEBUGGROUPPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
-typedef void (GLAD_API_PTR *PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
-typedef void (GLAD_API_PTR *PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message);
-typedef void (GLAD_API_PTR *PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target);
-typedef void (GLAD_API_PTR *PFNGLREADBUFFERPROC)(GLenum src);
-typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels);
-typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
-typedef void (GLAD_API_PTR *PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint * param);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint * param);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat * param);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint * param);
-typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length);
-typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
-typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
-typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask);
-typedef void (GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
-typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
-typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-typedef void (GLAD_API_PTR *PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
-typedef void (GLAD_API_PTR *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint * params);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint * params);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params);
-typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
-typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERPROC)(GLenum target);
-typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program);
-typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);
-typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (GLAD_API_PTR *PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
-
-GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
-#define glActiveTexture glad_glActiveTexture
-GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader;
-#define glAttachShader glad_glAttachShader
-GLAD_API_CALL PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
-#define glBeginConditionalRender glad_glBeginConditionalRender
-GLAD_API_CALL PFNGLBEGINQUERYPROC glad_glBeginQuery;
-#define glBeginQuery glad_glBeginQuery
-GLAD_API_CALL PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
-#define glBeginTransformFeedback glad_glBeginTransformFeedback
-GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
-#define glBindAttribLocation glad_glBindAttribLocation
-GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer;
-#define glBindBuffer glad_glBindBuffer
-GLAD_API_CALL PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
-#define glBindBufferBase glad_glBindBufferBase
-GLAD_API_CALL PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
-#define glBindBufferRange glad_glBindBufferRange
-GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation;
-#define glBindFragDataLocation glad_glBindFragDataLocation
-GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed;
-#define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed
-GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
-#define glBindFramebuffer glad_glBindFramebuffer
-GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
-#define glBindRenderbuffer glad_glBindRenderbuffer
-GLAD_API_CALL PFNGLBINDSAMPLERPROC glad_glBindSampler;
-#define glBindSampler glad_glBindSampler
-GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture;
-#define glBindTexture glad_glBindTexture
-GLAD_API_CALL PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
-#define glBindVertexArray glad_glBindVertexArray
-GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor;
-#define glBlendColor glad_glBlendColor
-GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
-#define glBlendEquation glad_glBlendEquation
-GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
-#define glBlendEquationSeparate glad_glBlendEquationSeparate
-GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc;
-#define glBlendFunc glad_glBlendFunc
-GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
-#define glBlendFuncSeparate glad_glBlendFuncSeparate
-GLAD_API_CALL PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
-#define glBlitFramebuffer glad_glBlitFramebuffer
-GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData;
-#define glBufferData glad_glBufferData
-GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
-#define glBufferSubData glad_glBufferSubData
-GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
-#define glCheckFramebufferStatus glad_glCheckFramebufferStatus
-GLAD_API_CALL PFNGLCLAMPCOLORPROC glad_glClampColor;
-#define glClampColor glad_glClampColor
-GLAD_API_CALL PFNGLCLEARPROC glad_glClear;
-#define glClear glad_glClear
-GLAD_API_CALL PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
-#define glClearBufferfi glad_glClearBufferfi
-GLAD_API_CALL PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
-#define glClearBufferfv glad_glClearBufferfv
-GLAD_API_CALL PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
-#define glClearBufferiv glad_glClearBufferiv
-GLAD_API_CALL PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
-#define glClearBufferuiv glad_glClearBufferuiv
-GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor;
-#define glClearColor glad_glClearColor
-GLAD_API_CALL PFNGLCLEARDEPTHPROC glad_glClearDepth;
-#define glClearDepth glad_glClearDepth
-GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil;
-#define glClearStencil glad_glClearStencil
-GLAD_API_CALL PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
-#define glClientWaitSync glad_glClientWaitSync
-GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask;
-#define glColorMask glad_glColorMask
-GLAD_API_CALL PFNGLCOLORMASKIPROC glad_glColorMaski;
-#define glColorMaski glad_glColorMaski
-GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader;
-#define glCompileShader glad_glCompileShader
-GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
-#define glCompressedTexImage1D glad_glCompressedTexImage1D
-GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
-#define glCompressedTexImage2D glad_glCompressedTexImage2D
-GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
-#define glCompressedTexImage3D glad_glCompressedTexImage3D
-GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
-#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D
-GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
-#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D
-GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
-#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D
-GLAD_API_CALL PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
-#define glCopyBufferSubData glad_glCopyBufferSubData
-GLAD_API_CALL PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
-#define glCopyTexImage1D glad_glCopyTexImage1D
-GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
-#define glCopyTexImage2D glad_glCopyTexImage2D
-GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
-#define glCopyTexSubImage1D glad_glCopyTexSubImage1D
-GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
-#define glCopyTexSubImage2D glad_glCopyTexSubImage2D
-GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
-#define glCopyTexSubImage3D glad_glCopyTexSubImage3D
-GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
-#define glCreateProgram glad_glCreateProgram
-GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader;
-#define glCreateShader glad_glCreateShader
-GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace;
-#define glCullFace glad_glCullFace
-GLAD_API_CALL PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback;
-#define glDebugMessageCallback glad_glDebugMessageCallback
-GLAD_API_CALL PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl;
-#define glDebugMessageControl glad_glDebugMessageControl
-GLAD_API_CALL PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert;
-#define glDebugMessageInsert glad_glDebugMessageInsert
-GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
-#define glDeleteBuffers glad_glDeleteBuffers
-GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
-#define glDeleteFramebuffers glad_glDeleteFramebuffers
-GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
-#define glDeleteProgram glad_glDeleteProgram
-GLAD_API_CALL PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
-#define glDeleteQueries glad_glDeleteQueries
-GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
-#define glDeleteRenderbuffers glad_glDeleteRenderbuffers
-GLAD_API_CALL PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers;
-#define glDeleteSamplers glad_glDeleteSamplers
-GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader;
-#define glDeleteShader glad_glDeleteShader
-GLAD_API_CALL PFNGLDELETESYNCPROC glad_glDeleteSync;
-#define glDeleteSync glad_glDeleteSync
-GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
-#define glDeleteTextures glad_glDeleteTextures
-GLAD_API_CALL PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
-#define glDeleteVertexArrays glad_glDeleteVertexArrays
-GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc;
-#define glDepthFunc glad_glDepthFunc
-GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask;
-#define glDepthMask glad_glDepthMask
-GLAD_API_CALL PFNGLDEPTHRANGEPROC glad_glDepthRange;
-#define glDepthRange glad_glDepthRange
-GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader;
-#define glDetachShader glad_glDetachShader
-GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable;
-#define glDisable glad_glDisable
-GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
-#define glDisableVertexAttribArray glad_glDisableVertexAttribArray
-GLAD_API_CALL PFNGLDISABLEIPROC glad_glDisablei;
-#define glDisablei glad_glDisablei
-GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays;
-#define glDrawArrays glad_glDrawArrays
-GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
-#define glDrawArraysInstanced glad_glDrawArraysInstanced
-GLAD_API_CALL PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
-#define glDrawBuffer glad_glDrawBuffer
-GLAD_API_CALL PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
-#define glDrawBuffers glad_glDrawBuffers
-GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements;
-#define glDrawElements glad_glDrawElements
-GLAD_API_CALL PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
-#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex
-GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
-#define glDrawElementsInstanced glad_glDrawElementsInstanced
-GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex;
-#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex
-GLAD_API_CALL PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
-#define glDrawRangeElements glad_glDrawRangeElements
-GLAD_API_CALL PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex;
-#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex
-GLAD_API_CALL PFNGLENABLEPROC glad_glEnable;
-#define glEnable glad_glEnable
-GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
-#define glEnableVertexAttribArray glad_glEnableVertexAttribArray
-GLAD_API_CALL PFNGLENABLEIPROC glad_glEnablei;
-#define glEnablei glad_glEnablei
-GLAD_API_CALL PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender;
-#define glEndConditionalRender glad_glEndConditionalRender
-GLAD_API_CALL PFNGLENDQUERYPROC glad_glEndQuery;
-#define glEndQuery glad_glEndQuery
-GLAD_API_CALL PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
-#define glEndTransformFeedback glad_glEndTransformFeedback
-GLAD_API_CALL PFNGLFENCESYNCPROC glad_glFenceSync;
-#define glFenceSync glad_glFenceSync
-GLAD_API_CALL PFNGLFINISHPROC glad_glFinish;
-#define glFinish glad_glFinish
-GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush;
-#define glFlush glad_glFlush
-GLAD_API_CALL PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
-#define glFlushMappedBufferRange glad_glFlushMappedBufferRange
-GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
-#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer
-GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture;
-#define glFramebufferTexture glad_glFramebufferTexture
-GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
-#define glFramebufferTexture1D glad_glFramebufferTexture1D
-GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
-#define glFramebufferTexture2D glad_glFramebufferTexture2D
-GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
-#define glFramebufferTexture3D glad_glFramebufferTexture3D
-GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
-#define glFramebufferTextureLayer glad_glFramebufferTextureLayer
-GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace;
-#define glFrontFace glad_glFrontFace
-GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers;
-#define glGenBuffers glad_glGenBuffers
-GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
-#define glGenFramebuffers glad_glGenFramebuffers
-GLAD_API_CALL PFNGLGENQUERIESPROC glad_glGenQueries;
-#define glGenQueries glad_glGenQueries
-GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
-#define glGenRenderbuffers glad_glGenRenderbuffers
-GLAD_API_CALL PFNGLGENSAMPLERSPROC glad_glGenSamplers;
-#define glGenSamplers glad_glGenSamplers
-GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures;
-#define glGenTextures glad_glGenTextures
-GLAD_API_CALL PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
-#define glGenVertexArrays glad_glGenVertexArrays
-GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
-#define glGenerateMipmap glad_glGenerateMipmap
-GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
-#define glGetActiveAttrib glad_glGetActiveAttrib
-GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
-#define glGetActiveUniform glad_glGetActiveUniform
-GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
-#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName
-GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
-#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv
-GLAD_API_CALL PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName;
-#define glGetActiveUniformName glad_glGetActiveUniformName
-GLAD_API_CALL PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
-#define glGetActiveUniformsiv glad_glGetActiveUniformsiv
-GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
-#define glGetAttachedShaders glad_glGetAttachedShaders
-GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
-#define glGetAttribLocation glad_glGetAttribLocation
-GLAD_API_CALL PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
-#define glGetBooleani_v glad_glGetBooleani_v
-GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
-#define glGetBooleanv glad_glGetBooleanv
-GLAD_API_CALL PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
-#define glGetBufferParameteri64v glad_glGetBufferParameteri64v
-GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
-#define glGetBufferParameteriv glad_glGetBufferParameteriv
-GLAD_API_CALL PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
-#define glGetBufferPointerv glad_glGetBufferPointerv
-GLAD_API_CALL PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
-#define glGetBufferSubData glad_glGetBufferSubData
-GLAD_API_CALL PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
-#define glGetCompressedTexImage glad_glGetCompressedTexImage
-GLAD_API_CALL PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog;
-#define glGetDebugMessageLog glad_glGetDebugMessageLog
-GLAD_API_CALL PFNGLGETDOUBLEVPROC glad_glGetDoublev;
-#define glGetDoublev glad_glGetDoublev
-GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError;
-#define glGetError glad_glGetError
-GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv;
-#define glGetFloatv glad_glGetFloatv
-GLAD_API_CALL PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex;
-#define glGetFragDataIndex glad_glGetFragDataIndex
-GLAD_API_CALL PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
-#define glGetFragDataLocation glad_glGetFragDataLocation
-GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
-#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv
-GLAD_API_CALL PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
-#define glGetInteger64i_v glad_glGetInteger64i_v
-GLAD_API_CALL PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
-#define glGetInteger64v glad_glGetInteger64v
-GLAD_API_CALL PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
-#define glGetIntegeri_v glad_glGetIntegeri_v
-GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv;
-#define glGetIntegerv glad_glGetIntegerv
-GLAD_API_CALL PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
-#define glGetMultisamplefv glad_glGetMultisamplefv
-GLAD_API_CALL PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel;
-#define glGetObjectLabel glad_glGetObjectLabel
-GLAD_API_CALL PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel;
-#define glGetObjectPtrLabel glad_glGetObjectPtrLabel
-GLAD_API_CALL PFNGLGETPOINTERVPROC glad_glGetPointerv;
-#define glGetPointerv glad_glGetPointerv
-GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
-#define glGetProgramInfoLog glad_glGetProgramInfoLog
-GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
-#define glGetProgramiv glad_glGetProgramiv
-GLAD_API_CALL PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v;
-#define glGetQueryObjecti64v glad_glGetQueryObjecti64v
-GLAD_API_CALL PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
-#define glGetQueryObjectiv glad_glGetQueryObjectiv
-GLAD_API_CALL PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v;
-#define glGetQueryObjectui64v glad_glGetQueryObjectui64v
-GLAD_API_CALL PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
-#define glGetQueryObjectuiv glad_glGetQueryObjectuiv
-GLAD_API_CALL PFNGLGETQUERYIVPROC glad_glGetQueryiv;
-#define glGetQueryiv glad_glGetQueryiv
-GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
-#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv
-GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv;
-#define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv
-GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv;
-#define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv
-GLAD_API_CALL PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv;
-#define glGetSamplerParameterfv glad_glGetSamplerParameterfv
-GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv;
-#define glGetSamplerParameteriv glad_glGetSamplerParameteriv
-GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
-#define glGetShaderInfoLog glad_glGetShaderInfoLog
-GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
-#define glGetShaderSource glad_glGetShaderSource
-GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv;
-#define glGetShaderiv glad_glGetShaderiv
-GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString;
-#define glGetString glad_glGetString
-GLAD_API_CALL PFNGLGETSTRINGIPROC glad_glGetStringi;
-#define glGetStringi glad_glGetStringi
-GLAD_API_CALL PFNGLGETSYNCIVPROC glad_glGetSynciv;
-#define glGetSynciv glad_glGetSynciv
-GLAD_API_CALL PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
-#define glGetTexImage glad_glGetTexImage
-GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
-#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv
-GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
-#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv
-GLAD_API_CALL PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
-#define glGetTexParameterIiv glad_glGetTexParameterIiv
-GLAD_API_CALL PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
-#define glGetTexParameterIuiv glad_glGetTexParameterIuiv
-GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
-#define glGetTexParameterfv glad_glGetTexParameterfv
-GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
-#define glGetTexParameteriv glad_glGetTexParameteriv
-GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
-#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying
-GLAD_API_CALL PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
-#define glGetUniformBlockIndex glad_glGetUniformBlockIndex
-GLAD_API_CALL PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
-#define glGetUniformIndices glad_glGetUniformIndices
-GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
-#define glGetUniformLocation glad_glGetUniformLocation
-GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
-#define glGetUniformfv glad_glGetUniformfv
-GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
-#define glGetUniformiv glad_glGetUniformiv
-GLAD_API_CALL PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
-#define glGetUniformuiv glad_glGetUniformuiv
-GLAD_API_CALL PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
-#define glGetVertexAttribIiv glad_glGetVertexAttribIiv
-GLAD_API_CALL PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
-#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv
-GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
-#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
-GLAD_API_CALL PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
-#define glGetVertexAttribdv glad_glGetVertexAttribdv
-GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
-#define glGetVertexAttribfv glad_glGetVertexAttribfv
-GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
-#define glGetVertexAttribiv glad_glGetVertexAttribiv
-GLAD_API_CALL PFNGLHINTPROC glad_glHint;
-#define glHint glad_glHint
-GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer;
-#define glIsBuffer glad_glIsBuffer
-GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled;
-#define glIsEnabled glad_glIsEnabled
-GLAD_API_CALL PFNGLISENABLEDIPROC glad_glIsEnabledi;
-#define glIsEnabledi glad_glIsEnabledi
-GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
-#define glIsFramebuffer glad_glIsFramebuffer
-GLAD_API_CALL PFNGLISPROGRAMPROC glad_glIsProgram;
-#define glIsProgram glad_glIsProgram
-GLAD_API_CALL PFNGLISQUERYPROC glad_glIsQuery;
-#define glIsQuery glad_glIsQuery
-GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
-#define glIsRenderbuffer glad_glIsRenderbuffer
-GLAD_API_CALL PFNGLISSAMPLERPROC glad_glIsSampler;
-#define glIsSampler glad_glIsSampler
-GLAD_API_CALL PFNGLISSHADERPROC glad_glIsShader;
-#define glIsShader glad_glIsShader
-GLAD_API_CALL PFNGLISSYNCPROC glad_glIsSync;
-#define glIsSync glad_glIsSync
-GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture;
-#define glIsTexture glad_glIsTexture
-GLAD_API_CALL PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
-#define glIsVertexArray glad_glIsVertexArray
-GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth;
-#define glLineWidth glad_glLineWidth
-GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram;
-#define glLinkProgram glad_glLinkProgram
-GLAD_API_CALL PFNGLLOGICOPPROC glad_glLogicOp;
-#define glLogicOp glad_glLogicOp
-GLAD_API_CALL PFNGLMAPBUFFERPROC glad_glMapBuffer;
-#define glMapBuffer glad_glMapBuffer
-GLAD_API_CALL PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
-#define glMapBufferRange glad_glMapBufferRange
-GLAD_API_CALL PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
-#define glMultiDrawArrays glad_glMultiDrawArrays
-GLAD_API_CALL PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
-#define glMultiDrawElements glad_glMultiDrawElements
-GLAD_API_CALL PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
-#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex
-GLAD_API_CALL PFNGLOBJECTLABELPROC glad_glObjectLabel;
-#define glObjectLabel glad_glObjectLabel
-GLAD_API_CALL PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel;
-#define glObjectPtrLabel glad_glObjectPtrLabel
-GLAD_API_CALL PFNGLPIXELSTOREFPROC glad_glPixelStoref;
-#define glPixelStoref glad_glPixelStoref
-GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei;
-#define glPixelStorei glad_glPixelStorei
-GLAD_API_CALL PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
-#define glPointParameterf glad_glPointParameterf
-GLAD_API_CALL PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
-#define glPointParameterfv glad_glPointParameterfv
-GLAD_API_CALL PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
-#define glPointParameteri glad_glPointParameteri
-GLAD_API_CALL PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
-#define glPointParameteriv glad_glPointParameteriv
-GLAD_API_CALL PFNGLPOINTSIZEPROC glad_glPointSize;
-#define glPointSize glad_glPointSize
-GLAD_API_CALL PFNGLPOLYGONMODEPROC glad_glPolygonMode;
-#define glPolygonMode glad_glPolygonMode
-GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
-#define glPolygonOffset glad_glPolygonOffset
-GLAD_API_CALL PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup;
-#define glPopDebugGroup glad_glPopDebugGroup
-GLAD_API_CALL PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
-#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex
-GLAD_API_CALL PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
-#define glProvokingVertex glad_glProvokingVertex
-GLAD_API_CALL PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup;
-#define glPushDebugGroup glad_glPushDebugGroup
-GLAD_API_CALL PFNGLQUERYCOUNTERPROC glad_glQueryCounter;
-#define glQueryCounter glad_glQueryCounter
-GLAD_API_CALL PFNGLREADBUFFERPROC glad_glReadBuffer;
-#define glReadBuffer glad_glReadBuffer
-GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels;
-#define glReadPixels glad_glReadPixels
-GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
-#define glRenderbufferStorage glad_glRenderbufferStorage
-GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
-#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample
-GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
-#define glSampleCoverage glad_glSampleCoverage
-GLAD_API_CALL PFNGLSAMPLEMASKIPROC glad_glSampleMaski;
-#define glSampleMaski glad_glSampleMaski
-GLAD_API_CALL PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv;
-#define glSamplerParameterIiv glad_glSamplerParameterIiv
-GLAD_API_CALL PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv;
-#define glSamplerParameterIuiv glad_glSamplerParameterIuiv
-GLAD_API_CALL PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf;
-#define glSamplerParameterf glad_glSamplerParameterf
-GLAD_API_CALL PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv;
-#define glSamplerParameterfv glad_glSamplerParameterfv
-GLAD_API_CALL PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri;
-#define glSamplerParameteri glad_glSamplerParameteri
-GLAD_API_CALL PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv;
-#define glSamplerParameteriv glad_glSamplerParameteriv
-GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor;
-#define glScissor glad_glScissor
-GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource;
-#define glShaderSource glad_glShaderSource
-GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc;
-#define glStencilFunc glad_glStencilFunc
-GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
-#define glStencilFuncSeparate glad_glStencilFuncSeparate
-GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask;
-#define glStencilMask glad_glStencilMask
-GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
-#define glStencilMaskSeparate glad_glStencilMaskSeparate
-GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp;
-#define glStencilOp glad_glStencilOp
-GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
-#define glStencilOpSeparate glad_glStencilOpSeparate
-GLAD_API_CALL PFNGLTEXBUFFERPROC glad_glTexBuffer;
-#define glTexBuffer glad_glTexBuffer
-GLAD_API_CALL PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
-#define glTexImage1D glad_glTexImage1D
-GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
-#define glTexImage2D glad_glTexImage2D
-GLAD_API_CALL PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
-#define glTexImage2DMultisample glad_glTexImage2DMultisample
-GLAD_API_CALL PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
-#define glTexImage3D glad_glTexImage3D
-GLAD_API_CALL PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample;
-#define glTexImage3DMultisample glad_glTexImage3DMultisample
-GLAD_API_CALL PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
-#define glTexParameterIiv glad_glTexParameterIiv
-GLAD_API_CALL PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
-#define glTexParameterIuiv glad_glTexParameterIuiv
-GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
-#define glTexParameterf glad_glTexParameterf
-GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
-#define glTexParameterfv glad_glTexParameterfv
-GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
-#define glTexParameteri glad_glTexParameteri
-GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
-#define glTexParameteriv glad_glTexParameteriv
-GLAD_API_CALL PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
-#define glTexSubImage1D glad_glTexSubImage1D
-GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
-#define glTexSubImage2D glad_glTexSubImage2D
-GLAD_API_CALL PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
-#define glTexSubImage3D glad_glTexSubImage3D
-GLAD_API_CALL PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
-#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings
-GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f;
-#define glUniform1f glad_glUniform1f
-GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv;
-#define glUniform1fv glad_glUniform1fv
-GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i;
-#define glUniform1i glad_glUniform1i
-GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv;
-#define glUniform1iv glad_glUniform1iv
-GLAD_API_CALL PFNGLUNIFORM1UIPROC glad_glUniform1ui;
-#define glUniform1ui glad_glUniform1ui
-GLAD_API_CALL PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
-#define glUniform1uiv glad_glUniform1uiv
-GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f;
-#define glUniform2f glad_glUniform2f
-GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv;
-#define glUniform2fv glad_glUniform2fv
-GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i;
-#define glUniform2i glad_glUniform2i
-GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv;
-#define glUniform2iv glad_glUniform2iv
-GLAD_API_CALL PFNGLUNIFORM2UIPROC glad_glUniform2ui;
-#define glUniform2ui glad_glUniform2ui
-GLAD_API_CALL PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
-#define glUniform2uiv glad_glUniform2uiv
-GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f;
-#define glUniform3f glad_glUniform3f
-GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv;
-#define glUniform3fv glad_glUniform3fv
-GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i;
-#define glUniform3i glad_glUniform3i
-GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv;
-#define glUniform3iv glad_glUniform3iv
-GLAD_API_CALL PFNGLUNIFORM3UIPROC glad_glUniform3ui;
-#define glUniform3ui glad_glUniform3ui
-GLAD_API_CALL PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
-#define glUniform3uiv glad_glUniform3uiv
-GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f;
-#define glUniform4f glad_glUniform4f
-GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv;
-#define glUniform4fv glad_glUniform4fv
-GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i;
-#define glUniform4i glad_glUniform4i
-GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv;
-#define glUniform4iv glad_glUniform4iv
-GLAD_API_CALL PFNGLUNIFORM4UIPROC glad_glUniform4ui;
-#define glUniform4ui glad_glUniform4ui
-GLAD_API_CALL PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
-#define glUniform4uiv glad_glUniform4uiv
-GLAD_API_CALL PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
-#define glUniformBlockBinding glad_glUniformBlockBinding
-GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
-#define glUniformMatrix2fv glad_glUniformMatrix2fv
-GLAD_API_CALL PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
-#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv
-GLAD_API_CALL PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
-#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv
-GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
-#define glUniformMatrix3fv glad_glUniformMatrix3fv
-GLAD_API_CALL PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
-#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv
-GLAD_API_CALL PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
-#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv
-GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
-#define glUniformMatrix4fv glad_glUniformMatrix4fv
-GLAD_API_CALL PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
-#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv
-GLAD_API_CALL PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
-#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv
-GLAD_API_CALL PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
-#define glUnmapBuffer glad_glUnmapBuffer
-GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram;
-#define glUseProgram glad_glUseProgram
-GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
-#define glValidateProgram glad_glValidateProgram
-GLAD_API_CALL PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
-#define glVertexAttrib1d glad_glVertexAttrib1d
-GLAD_API_CALL PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
-#define glVertexAttrib1dv glad_glVertexAttrib1dv
-GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
-#define glVertexAttrib1f glad_glVertexAttrib1f
-GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
-#define glVertexAttrib1fv glad_glVertexAttrib1fv
-GLAD_API_CALL PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
-#define glVertexAttrib1s glad_glVertexAttrib1s
-GLAD_API_CALL PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
-#define glVertexAttrib1sv glad_glVertexAttrib1sv
-GLAD_API_CALL PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
-#define glVertexAttrib2d glad_glVertexAttrib2d
-GLAD_API_CALL PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
-#define glVertexAttrib2dv glad_glVertexAttrib2dv
-GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
-#define glVertexAttrib2f glad_glVertexAttrib2f
-GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
-#define glVertexAttrib2fv glad_glVertexAttrib2fv
-GLAD_API_CALL PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
-#define glVertexAttrib2s glad_glVertexAttrib2s
-GLAD_API_CALL PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
-#define glVertexAttrib2sv glad_glVertexAttrib2sv
-GLAD_API_CALL PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
-#define glVertexAttrib3d glad_glVertexAttrib3d
-GLAD_API_CALL PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
-#define glVertexAttrib3dv glad_glVertexAttrib3dv
-GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
-#define glVertexAttrib3f glad_glVertexAttrib3f
-GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
-#define glVertexAttrib3fv glad_glVertexAttrib3fv
-GLAD_API_CALL PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
-#define glVertexAttrib3s glad_glVertexAttrib3s
-GLAD_API_CALL PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
-#define glVertexAttrib3sv glad_glVertexAttrib3sv
-GLAD_API_CALL PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
-#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv
-GLAD_API_CALL PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
-#define glVertexAttrib4Niv glad_glVertexAttrib4Niv
-GLAD_API_CALL PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
-#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv
-GLAD_API_CALL PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
-#define glVertexAttrib4Nub glad_glVertexAttrib4Nub
-GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
-#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv
-GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
-#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv
-GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
-#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv
-GLAD_API_CALL PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
-#define glVertexAttrib4bv glad_glVertexAttrib4bv
-GLAD_API_CALL PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
-#define glVertexAttrib4d glad_glVertexAttrib4d
-GLAD_API_CALL PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
-#define glVertexAttrib4dv glad_glVertexAttrib4dv
-GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
-#define glVertexAttrib4f glad_glVertexAttrib4f
-GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
-#define glVertexAttrib4fv glad_glVertexAttrib4fv
-GLAD_API_CALL PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
-#define glVertexAttrib4iv glad_glVertexAttrib4iv
-GLAD_API_CALL PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
-#define glVertexAttrib4s glad_glVertexAttrib4s
-GLAD_API_CALL PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
-#define glVertexAttrib4sv glad_glVertexAttrib4sv
-GLAD_API_CALL PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
-#define glVertexAttrib4ubv glad_glVertexAttrib4ubv
-GLAD_API_CALL PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
-#define glVertexAttrib4uiv glad_glVertexAttrib4uiv
-GLAD_API_CALL PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
-#define glVertexAttrib4usv glad_glVertexAttrib4usv
-GLAD_API_CALL PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor;
-#define glVertexAttribDivisor glad_glVertexAttribDivisor
-GLAD_API_CALL PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
-#define glVertexAttribI1i glad_glVertexAttribI1i
-GLAD_API_CALL PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv;
-#define glVertexAttribI1iv glad_glVertexAttribI1iv
-GLAD_API_CALL PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui;
-#define glVertexAttribI1ui glad_glVertexAttribI1ui
-GLAD_API_CALL PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
-#define glVertexAttribI1uiv glad_glVertexAttribI1uiv
-GLAD_API_CALL PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i;
-#define glVertexAttribI2i glad_glVertexAttribI2i
-GLAD_API_CALL PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
-#define glVertexAttribI2iv glad_glVertexAttribI2iv
-GLAD_API_CALL PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
-#define glVertexAttribI2ui glad_glVertexAttribI2ui
-GLAD_API_CALL PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
-#define glVertexAttribI2uiv glad_glVertexAttribI2uiv
-GLAD_API_CALL PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i;
-#define glVertexAttribI3i glad_glVertexAttribI3i
-GLAD_API_CALL PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
-#define glVertexAttribI3iv glad_glVertexAttribI3iv
-GLAD_API_CALL PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui;
-#define glVertexAttribI3ui glad_glVertexAttribI3ui
-GLAD_API_CALL PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
-#define glVertexAttribI3uiv glad_glVertexAttribI3uiv
-GLAD_API_CALL PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
-#define glVertexAttribI4bv glad_glVertexAttribI4bv
-GLAD_API_CALL PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
-#define glVertexAttribI4i glad_glVertexAttribI4i
-GLAD_API_CALL PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
-#define glVertexAttribI4iv glad_glVertexAttribI4iv
-GLAD_API_CALL PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
-#define glVertexAttribI4sv glad_glVertexAttribI4sv
-GLAD_API_CALL PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv;
-#define glVertexAttribI4ubv glad_glVertexAttribI4ubv
-GLAD_API_CALL PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
-#define glVertexAttribI4ui glad_glVertexAttribI4ui
-GLAD_API_CALL PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
-#define glVertexAttribI4uiv glad_glVertexAttribI4uiv
-GLAD_API_CALL PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv;
-#define glVertexAttribI4usv glad_glVertexAttribI4usv
-GLAD_API_CALL PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
-#define glVertexAttribIPointer glad_glVertexAttribIPointer
-GLAD_API_CALL PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui;
-#define glVertexAttribP1ui glad_glVertexAttribP1ui
-GLAD_API_CALL PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv;
-#define glVertexAttribP1uiv glad_glVertexAttribP1uiv
-GLAD_API_CALL PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui;
-#define glVertexAttribP2ui glad_glVertexAttribP2ui
-GLAD_API_CALL PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv;
-#define glVertexAttribP2uiv glad_glVertexAttribP2uiv
-GLAD_API_CALL PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui;
-#define glVertexAttribP3ui glad_glVertexAttribP3ui
-GLAD_API_CALL PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv;
-#define glVertexAttribP3uiv glad_glVertexAttribP3uiv
-GLAD_API_CALL PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui;
-#define glVertexAttribP4ui glad_glVertexAttribP4ui
-GLAD_API_CALL PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv;
-#define glVertexAttribP4uiv glad_glVertexAttribP4uiv
-GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
-#define glVertexAttribPointer glad_glVertexAttribPointer
-GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport;
-#define glViewport glad_glViewport
-GLAD_API_CALL PFNGLWAITSYNCPROC glad_glWaitSync;
-#define glWaitSync glad_glWaitSync
-
-
-
-
-
-GLAD_API_CALL int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr);
-GLAD_API_CALL int gladLoadGL( GLADloadfunc load);
-
-
-
-#ifdef __cplusplus
-}
-#endif
-#endif
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