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| author | untodesu <kirill@untode.su> | 2025-03-15 16:22:09 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-03-15 16:22:09 +0500 |
| commit | 3bf42c6ff3805a0d42bbc661794a95ff31bedc26 (patch) | |
| tree | 05049955847504808d6bed2bb7b155f8b03807bb /deps/include/glm/detail/_vectorize.hpp | |
| parent | 02294547dcde0d4ad76e229106702261e9f10a51 (diff) | |
| download | voxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.tar.bz2 voxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.zip | |
Add whatever I was working on for the last month
Diffstat (limited to 'deps/include/glm/detail/_vectorize.hpp')
| -rw-r--r-- | deps/include/glm/detail/_vectorize.hpp | 162 |
1 files changed, 162 insertions, 0 deletions
diff --git a/deps/include/glm/detail/_vectorize.hpp b/deps/include/glm/detail/_vectorize.hpp new file mode 100644 index 0000000..1fcaec3 --- /dev/null +++ b/deps/include/glm/detail/_vectorize.hpp @@ -0,0 +1,162 @@ +#pragma once + +namespace glm{ +namespace detail +{ + template<template<length_t L, typename T, qualifier Q> class vec, length_t L, typename R, typename T, qualifier Q> + struct functor1{}; + + template<template<length_t L, typename T, qualifier Q> class vec, typename R, typename T, qualifier Q> + struct functor1<vec, 1, R, T, Q> + { + GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<1, R, Q> call(R (*Func) (T x), vec<1, T, Q> const& v) + { + return vec<1, R, Q>(Func(v.x)); + } + }; + + template<template<length_t L, typename T, qualifier Q> class vec, typename R, typename T, qualifier Q> + struct functor1<vec, 2, R, T, Q> + { + GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<2, R, Q> call(R (*Func) (T x), vec<2, T, Q> const& v) + { + return vec<2, R, Q>(Func(v.x), Func(v.y)); + } + }; + + template<template<length_t L, typename T, qualifier Q> class vec, typename R, typename T, qualifier Q> + struct functor1<vec, 3, R, T, Q> + { + GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<3, R, Q> call(R (*Func) (T x), vec<3, T, Q> const& v) + { + return vec<3, R, Q>(Func(v.x), Func(v.y), Func(v.z)); + } + }; + + template<template<length_t L, typename T, qualifier Q> class vec, typename R, typename T, qualifier Q> + struct functor1<vec, 4, R, T, Q> + { + GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, R, Q> call(R (*Func) (T x), vec<4, T, Q> const& v) + { + return vec<4, R, Q>(Func(v.x), Func(v.y), Func(v.z), Func(v.w)); + } + }; + + template<template<length_t L, typename T, qualifier Q> class vec, length_t L, typename T, qualifier Q> + struct functor2{}; + + template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q> + struct functor2<vec, 1, T, Q> + { + GLM_FUNC_QUALIFIER static vec<1, T, Q> call(T (*Func) (T x, T y), vec<1, T, Q> const& a, vec<1, T, Q> const& b) + { + return vec<1, T, Q>(Func(a.x, b.x)); + } + }; + + template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q> + struct functor2<vec, 2, T, Q> + { + GLM_FUNC_QUALIFIER static vec<2, T, Q> call(T (*Func) (T x, T y), vec<2, T, Q> const& a, vec<2, T, Q> const& b) + { + return vec<2, T, Q>(Func(a.x, b.x), Func(a.y, b.y)); + } + }; + + template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q> + struct functor2<vec, 3, T, Q> + { + GLM_FUNC_QUALIFIER static vec<3, T, Q> call(T (*Func) (T x, T y), vec<3, T, Q> const& a, vec<3, T, Q> const& b) + { + return vec<3, T, Q>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z)); + } + }; + + template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q> + struct functor2<vec, 4, T, Q> + { + GLM_FUNC_QUALIFIER static vec<4, T, Q> call(T (*Func) (T x, T y), vec<4, T, Q> const& a, vec<4, T, Q> const& b) + { + return vec<4, T, Q>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w)); + } + }; + + template<template<length_t L, typename T, qualifier Q> class vec, length_t L, typename T, qualifier Q> + struct functor2_vec_sca{}; + + template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q> + struct functor2_vec_sca<vec, 1, T, Q> + { + GLM_FUNC_QUALIFIER static vec<1, T, Q> call(T (*Func) (T x, T y), vec<1, T, Q> const& a, T b) + { + return vec<1, T, Q>(Func(a.x, b)); + } + }; + + template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q> + struct functor2_vec_sca<vec, 2, T, Q> + { + GLM_FUNC_QUALIFIER static vec<2, T, Q> call(T (*Func) (T x, T y), vec<2, T, Q> const& a, T b) + { + return vec<2, T, Q>(Func(a.x, b), Func(a.y, b)); + } + }; + + template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q> + struct functor2_vec_sca<vec, 3, T, Q> + { + GLM_FUNC_QUALIFIER static vec<3, T, Q> call(T (*Func) (T x, T y), vec<3, T, Q> const& a, T b) + { + return vec<3, T, Q>(Func(a.x, b), Func(a.y, b), Func(a.z, b)); + } + }; + + template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q> + struct functor2_vec_sca<vec, 4, T, Q> + { + GLM_FUNC_QUALIFIER static vec<4, T, Q> call(T (*Func) (T x, T y), vec<4, T, Q> const& a, T b) + { + return vec<4, T, Q>(Func(a.x, b), Func(a.y, b), Func(a.z, b), Func(a.w, b)); + } + }; + + template<length_t L, typename T, qualifier Q> + struct functor2_vec_int {}; + + template<typename T, qualifier Q> + struct functor2_vec_int<1, T, Q> + { + GLM_FUNC_QUALIFIER static vec<1, int, Q> call(int (*Func) (T x, int y), vec<1, T, Q> const& a, vec<1, int, Q> const& b) + { + return vec<1, int, Q>(Func(a.x, b.x)); + } + }; + + template<typename T, qualifier Q> + struct functor2_vec_int<2, T, Q> + { + GLM_FUNC_QUALIFIER static vec<2, int, Q> call(int (*Func) (T x, int y), vec<2, T, Q> const& a, vec<2, int, Q> const& b) + { + return vec<2, int, Q>(Func(a.x, b.x), Func(a.y, b.y)); + } + }; + + template<typename T, qualifier Q> + struct functor2_vec_int<3, T, Q> + { + GLM_FUNC_QUALIFIER static vec<3, int, Q> call(int (*Func) (T x, int y), vec<3, T, Q> const& a, vec<3, int, Q> const& b) + { + return vec<3, int, Q>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z)); + } + }; + + template<typename T, qualifier Q> + struct functor2_vec_int<4, T, Q> + { + GLM_FUNC_QUALIFIER static vec<4, int, Q> call(int (*Func) (T x, int y), vec<4, T, Q> const& a, vec<4, int, Q> const& b) + { + return vec<4, int, Q>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w)); + } + }; +}//namespace detail +}//namespace glm |
