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| author | untodesu <kirill@untode.su> | 2025-03-15 16:22:09 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-03-15 16:22:09 +0500 |
| commit | 3bf42c6ff3805a0d42bbc661794a95ff31bedc26 (patch) | |
| tree | 05049955847504808d6bed2bb7b155f8b03807bb /deps/include/glm/ext/vector_ulp.inl | |
| parent | 02294547dcde0d4ad76e229106702261e9f10a51 (diff) | |
| download | voxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.tar.bz2 voxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.zip | |
Add whatever I was working on for the last month
Diffstat (limited to 'deps/include/glm/ext/vector_ulp.inl')
| -rw-r--r-- | deps/include/glm/ext/vector_ulp.inl | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/deps/include/glm/ext/vector_ulp.inl b/deps/include/glm/ext/vector_ulp.inl new file mode 100644 index 0000000..d3c7648 --- /dev/null +++ b/deps/include/glm/ext/vector_ulp.inl @@ -0,0 +1,74 @@ +namespace glm +{ + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x) + { + vec<L, T, Q> Result(0); + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = nextFloat(x[i]); + return Result; + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x, int ULPs) + { + vec<L, T, Q> Result(0); + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = nextFloat(x[i], ULPs); + return Result; + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs) + { + vec<L, T, Q> Result(0); + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = nextFloat(x[i], ULPs[i]); + return Result; + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x) + { + vec<L, T, Q> Result(0); + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = prevFloat(x[i]); + return Result; + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x, int ULPs) + { + vec<L, T, Q> Result(0); + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = prevFloat(x[i], ULPs); + return Result; + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs) + { + vec<L, T, Q> Result(0); + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = prevFloat(x[i], ULPs[i]); + return Result; + } + + template<length_t L, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, int, Q> floatDistance(vec<L, float, Q> const& x, vec<L, float, Q> const& y) + { + vec<L, int, Q> Result(0); + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = floatDistance(x[i], y[i]); + return Result; + } + + template<length_t L, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, int64, Q> floatDistance(vec<L, double, Q> const& x, vec<L, double, Q> const& y) + { + vec<L, int64, Q> Result(0); + for(length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = floatDistance(x[i], y[i]); + return Result; + } +}//namespace glm |
