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| author | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
| commit | 61e5bcef2629e2d68b805a956a96fff264d4f74d (patch) | |
| tree | bca3a94bac79d34e3c0db57c77604f5a823ecbda /deps/include/glm/ext/vector_ulp.inl | |
| parent | 88c01588aa0830e219eaa62588839e4d1e2883ce (diff) | |
| download | voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.tar.bz2 voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.zip | |
Restructure dependencies and update to C++20
- Nuked static_assert from almost everywhere in the project
- Nuked binary dependency support. Might add one later though
- Separated dependency headers into a separate include subdirectory
- Grafted a thirdpartylegalnotices.txt generator from RITEG
- Pushed development snapshot version to 2126 (26th week of 2025)
Diffstat (limited to 'deps/include/glm/ext/vector_ulp.inl')
| -rw-r--r-- | deps/include/glm/ext/vector_ulp.inl | 74 |
1 files changed, 0 insertions, 74 deletions
diff --git a/deps/include/glm/ext/vector_ulp.inl b/deps/include/glm/ext/vector_ulp.inl deleted file mode 100644 index d3c7648..0000000 --- a/deps/include/glm/ext/vector_ulp.inl +++ /dev/null @@ -1,74 +0,0 @@ -namespace glm -{ - template<length_t L, typename T, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x) - { - vec<L, T, Q> Result(0); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = nextFloat(x[i]); - return Result; - } - - template<length_t L, typename T, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x, int ULPs) - { - vec<L, T, Q> Result(0); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = nextFloat(x[i], ULPs); - return Result; - } - - template<length_t L, typename T, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, T, Q> nextFloat(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs) - { - vec<L, T, Q> Result(0); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = nextFloat(x[i], ULPs[i]); - return Result; - } - - template<length_t L, typename T, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x) - { - vec<L, T, Q> Result(0); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = prevFloat(x[i]); - return Result; - } - - template<length_t L, typename T, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x, int ULPs) - { - vec<L, T, Q> Result(0); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = prevFloat(x[i], ULPs); - return Result; - } - - template<length_t L, typename T, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, T, Q> prevFloat(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs) - { - vec<L, T, Q> Result(0); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = prevFloat(x[i], ULPs[i]); - return Result; - } - - template<length_t L, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, int, Q> floatDistance(vec<L, float, Q> const& x, vec<L, float, Q> const& y) - { - vec<L, int, Q> Result(0); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = floatDistance(x[i], y[i]); - return Result; - } - - template<length_t L, qualifier Q> - GLM_FUNC_QUALIFIER vec<L, int64, Q> floatDistance(vec<L, double, Q> const& x, vec<L, double, Q> const& y) - { - vec<L, int64, Q> Result(0); - for(length_t i = 0, n = Result.length(); i < n; ++i) - Result[i] = floatDistance(x[i], y[i]); - return Result; - } -}//namespace glm |
