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| author | untodesu <kirill@untode.su> | 2025-03-15 16:22:09 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-03-15 16:22:09 +0500 |
| commit | 3bf42c6ff3805a0d42bbc661794a95ff31bedc26 (patch) | |
| tree | 05049955847504808d6bed2bb7b155f8b03807bb /deps/include/glm/gtx/closest_point.hpp | |
| parent | 02294547dcde0d4ad76e229106702261e9f10a51 (diff) | |
| download | voxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.tar.bz2 voxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.zip | |
Add whatever I was working on for the last month
Diffstat (limited to 'deps/include/glm/gtx/closest_point.hpp')
| -rw-r--r-- | deps/include/glm/gtx/closest_point.hpp | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/deps/include/glm/gtx/closest_point.hpp b/deps/include/glm/gtx/closest_point.hpp new file mode 100644 index 0000000..a248e4b --- /dev/null +++ b/deps/include/glm/gtx/closest_point.hpp @@ -0,0 +1,47 @@ +/// @ref gtx_closest_point +/// @file glm/gtx/closest_point.hpp +/// +/// @see core (dependence) +/// +/// @defgroup gtx_closest_point GLM_GTX_closest_point +/// @ingroup gtx +/// +/// Include <glm/gtx/closest_point.hpp> to use the features of this extension. +/// +/// Find the point on a straight line which is the closet of a point. + +#pragma once + +// Dependency: +#include "../glm.hpp" + +#ifndef GLM_ENABLE_EXPERIMENTAL +# error "GLM: GLM_GTX_closest_point is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." +#elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) +# pragma message("GLM: GLM_GTX_closest_point extension included") +#endif + +namespace glm +{ + /// @addtogroup gtx_closest_point + /// @{ + + /// Find the point on a straight line which is the closet of a point. + /// @see gtx_closest_point + template<typename T, qualifier Q> + GLM_FUNC_DECL vec<3, T, Q> closestPointOnLine( + vec<3, T, Q> const& point, + vec<3, T, Q> const& a, + vec<3, T, Q> const& b); + + /// 2d lines work as well + template<typename T, qualifier Q> + GLM_FUNC_DECL vec<2, T, Q> closestPointOnLine( + vec<2, T, Q> const& point, + vec<2, T, Q> const& a, + vec<2, T, Q> const& b); + + /// @} +}// namespace glm + +#include "closest_point.inl" |
