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authoruntodesu <kirill@untode.su>2025-06-28 01:59:49 +0500
committeruntodesu <kirill@untode.su>2025-06-28 01:59:49 +0500
commit61e5bcef2629e2d68b805a956a96fff264d4f74d (patch)
treebca3a94bac79d34e3c0db57c77604f5a823ecbda /deps/include/glm/gtx/component_wise.hpp
parent88c01588aa0830e219eaa62588839e4d1e2883ce (diff)
downloadvoxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.tar.bz2
voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.zip
Restructure dependencies and update to C++20
- Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025)
Diffstat (limited to 'deps/include/glm/gtx/component_wise.hpp')
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diff --git a/deps/include/glm/gtx/component_wise.hpp b/deps/include/glm/gtx/component_wise.hpp
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-/// @ref gtx_component_wise
-/// @file glm/gtx/component_wise.hpp
-/// @date 2007-05-21 / 2011-06-07
-/// @author Christophe Riccio
-///
-/// @see core (dependence)
-///
-/// @defgroup gtx_component_wise GLM_GTX_component_wise
-/// @ingroup gtx
-///
-/// Include <glm/gtx/component_wise.hpp> to use the features of this extension.
-///
-/// Operations between components of a type
-
-#pragma once
-
-// Dependencies
-#include "../detail/setup.hpp"
-#include "../detail/qualifier.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_component_wise is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_component_wise extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_component_wise
- /// @{
-
- /// Convert an integer vector to a normalized float vector.
- /// If the parameter value type is already a floating qualifier type, the value is passed through.
- /// @see gtx_component_wise
- template<typename floatType, length_t L, typename T, qualifier Q>
- GLM_FUNC_DECL vec<L, floatType, Q> compNormalize(vec<L, T, Q> const& v);
-
- /// Convert a normalized float vector to an integer vector.
- /// If the parameter value type is already a floating qualifier type, the value is passed through.
- /// @see gtx_component_wise
- template<length_t L, typename T, typename floatType, qualifier Q>
- GLM_FUNC_DECL vec<L, T, Q> compScale(vec<L, floatType, Q> const& v);
-
- /// Add all vector components together.
- /// @see gtx_component_wise
- template<typename genType>
- GLM_FUNC_DECL typename genType::value_type compAdd(genType const& v);
-
- /// Multiply all vector components together.
- /// @see gtx_component_wise
- template<typename genType>
- GLM_FUNC_DECL typename genType::value_type compMul(genType const& v);
-
- /// Find the minimum value between single vector components.
- /// @see gtx_component_wise
- template<typename genType>
- GLM_FUNC_DECL typename genType::value_type compMin(genType const& v);
-
- /// Find the maximum value between single vector components.
- /// @see gtx_component_wise
- template<typename genType>
- GLM_FUNC_DECL typename genType::value_type compMax(genType const& v);
-
- /// Find the minimum float between single vector components.
- /// @see gtx_component_wise
- template<typename genType>
- GLM_FUNC_DECL typename genType::value_type fcompMin(genType const& v);
-
- /// Find the maximum float between single vector components.
- /// @see gtx_component_wise
- template<typename genType>
- GLM_FUNC_DECL typename genType::value_type fcompMax(genType const& v);
-
- /// @}
-}//namespace glm
-
-#include "component_wise.inl"